City of Meltford

A human city, Pop. 7,200

Capital of Ebrana.

Hundreds of years of trade flowing from the river have made the narrow twisting streets of this city labyrinthine. The river bisects the city in two, a dozen of bridges connecting the two halves. The largest of which, "the elven grace bridge," was built as a gift from the faction of Driaca.

Probably the most strategically important location in all of Ataland. The city has the resources and manpower to build an army, and is in an excellent location to ship it to the shores of almost any faction. As such, it's ownership was one on the inciting factors of the Great Faction War.

Adventures

Politics

The primary language of the settlement is Common.

Faction: Ebrana

Demographics: Human 91% (6,595), Tiefling 6% (438), Elf 2% (143), Half-Elf < 1% (20), Otterfolk < 1% (12) (Total: 7,208)

Elevation 770 feet.

Travel

Nearby Locations

All nearby locations within 5 miles. Note: distances given are as the crow flies.

Itinerants

Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.

Specialty Buildings

These buildings have a specialized function in the town.

Shops

These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.

Apothecary
Armoursmiths
Bakers
Barbers
Beer-Sellers
Blacksmiths
Booksellers
Bowyer and Fletcher
Butchers
Emporium
Fishmongers
Grocers and Sundries
Healers
Jewellers
Locksmiths
Magic Trinkets Emporium
Magic-Shops
Old-Clothes
Patisserie
Printing Press
Ropemakers
Saddlers and Harness-Makers
Spice Merchants
Stables
Tailors
Weaponsmiths
Wine-Sellers

Other Traders

Bleachers
Bookbinders
Buckle Makers
Carpenters
Cobblers
Coopers
Furriers
Glovemakers
Hatmakers
Hay Merchants
Lawyer/advocates
Masons
Plasterers
Pursemakers
Roofers
Rugmakers
Sculptors
Tanners
Textiles Dealer
Weavers
Woodsellers

Nobles

Residences & Agriculture

Visit the graveyard

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