Hathaway's Enigmatic Apothecary
31 year old Human construction, large sized
Location: City of Meltford
Owned by: Albinus Hathaway
A large half-timbered house. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Albinus Hathaway | Arch-Druid | 50 | Male | Human | He is an elderly human with grey eyes, short dyed auburn hair in a side parting, a short horseshoe moustache and soulpatch, and light brown skin. |
Anne Hathaway | 9 | Female | Human | She is a human child with grey eyes, dark-brown hair in a plait, and light brown skin. | |
Catharine Dawe | Housekeeper | 28 | Female | Human | She is an adult human with grey eyes, dark-brown hair in a plait, and light brown skin. |
Hettie Hathaway | Housekeeper | 48 | Female | Human | She is an adult human with one brown eye (her left is closed and scarred), long tied back black hair, and medium brown skin. |
Lester Dawe | Tutor | 32 | Male | Human | He is an adult human with amber eyes, brown and grey streaked hair in a plait, stubble, and light brown skin. |
Osegod Marks the 2nd | Arch-Druid's Apprentice | 14 | Male | Human | He is an adolescent human with brown eyes, short black hair in a side parting, and dark brown skin. |
Paul Hathaway | 11 | Male | Human | He is a human child with brown eyes, dark-brown hair worn in a rounded bowl cut, and medium brown skin. | |
Ray Cline | Arch-Druid's Apprentice | 16 | Male | Human | He is an adolescent human with brown eyes, a shaved head, and medium brown skin. |
Rocelinus Hathaway the 2nd | Arch-Druid's Apprentice | 14 | Male | Human | He is an adolescent human with green eyes, light-brown hair in a ponytail, and light brown skin. |
Symon Dawe the 2nd | 9 | Male | Human | He is a human child with grey eyes, short dark-brown hair in a side parting, and light brown skin. |
Family Tree
- Albinus Hathaway (♂/50) + Hettie Hathaway nee Lawson-Moulton (♀/48/Albinus' wife)
- Catharine Dawe nee Hathaway (♀/28/Albinus' daughter) + Lester Dawe (♂/32/Albinus' son in-law)
- Symon Dawe the 2nd (♂/9/Albinus' grandson)
- Paul Hathaway (♂/11/Albinus' son)
- Anne Hathaway (♀/9/Albinus' daughter)
Items for sale
At this location, items are priced between 82% and 119% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 2,200 gp | 1,920 gp | Oil of etherealness | rare | Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour. |
1 | 76 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 360 gp | 300 gp | Potion of gaseous form | rare | When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water. |
7 | 57 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 620 gp | 600 gp | Potion of invisibility | very rare | This potion's container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 350 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
1 | 170 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |