Dorothy's Apothecary
15 year old Human construction, large sized
Location: City of Meltford
Owned by: Dorothy Bingham
Oiled canvas is pulled tight over a sturdy wooden frame. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dorothy Bingham | Arch-Druid | 33 | Female | Human | She is an adult human with brown eyes, long curly dyed auburn hair, and dark brown skin. |
Emmett Bingham | 6 | Male | Human | He is a human child with grey eyes, short curly strawberry hair, and olive skin. | |
Eunisia Bingham | 7 | Female | Human | She is a human child with hazel eyes, short dark-brown hair, and dark brown skin. | |
Floyd Proctor the 2nd | Arch-Druid's Apprentice | 15 | Male | Human | He is an adolescent human with amber eyes, dyed black hair worn in a rounded bowl cut, and medium brown skin. |
Gonilda Oliver | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with hazel eyes, dark-brown hair in a ponytail, and dark brown skin. |
Leah Cline | Arch-Druid's Apprentice | 12 | Female | Human | She is an adolescent human with green eyes, long tied back dyed red hair, and olive skin. |
Louis Bingham | 9 | Male | Human | He is a human child with blue eyes, short light-brown hair in a side parting, and olive skin. | |
Scholastica Bingham | 1 | Female | Human | She is an infant human with brown eyes, a bald head, and dark brown skin. | |
Sydney Bingham | Housekeeper | 38 | Male | Human | He is an adult human with hazel eyes, a bald head, a clean shaven face, and medium brown skin. |
Family Tree
- Dorothy Bingham nee Gilman (♀/33) + Sydney Bingham (♂/38/Dorothy's husband)
- Louis Bingham (♂/9/Dorothy's son)
- Eunisia Bingham (♀/7/Dorothy's daughter)
- Emmett Bingham (♂/6/Dorothy's son)
- Scholastica Bingham (♀/1/Dorothy's daughter)
Items for sale
At this location, items are priced between 98% and 117% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 94 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
2 | 230 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 170 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
4 | 50 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 180 gp | 180 gp | Potion of heroism | rare | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 350 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
1 | 200 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |