Griffiths' Apothecary
221 year old Human construction, large sized
Location: City of Meltford
Owned by: Harriot Griffiths
A large half-timbered house with a thatched roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bess Ormsby | Housekeeper | 34 | Female | Human | She is an adult human with amber eyes, long tied back dyed red hair, and pale white skin. |
| Betty Smith | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with grey eyes, strawberry hair in a bun, and light brown skin. |
| Gwenllian Marks | Housekeeper | 32 | Female | Human | She is an adult human with brown eyes, long styled black hair, and black skin. |
| Harriot Griffiths | Arch-Druid | 47 | Female | Human | She is an adult human with brown eyes, long tied back black hair, and black skin. |
| Hettie Dawe | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with grey eyes, auburn hair in a ponytail, and olive skin. |
| Isabelle Shepherd | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with grey eyes, strawberry hair in a ponytail, and olive skin. |
| Osmundus Ormsby | Housekeeper | 29 | Male | Human | He is an adult human with hazel eyes, dark-brown hair in a ponytail, bushy sideburns, and dark brown skin. |
| Ralph Griffiths | 6 | Male | Human | He is a human child with blue eyes, short light-brown hair in a side parting, and light pink skin. | |
| Richard Griffiths | 52 | Male | Human | He is an elderly human with grey eyes, balding brown hair, a clean shaven face, and light brown skin. |
Family Tree
- Harriot Griffiths nee Marks (♀/47) + Richard Griffiths (♂/52/Harriot's husband)
- Ralph Griffiths (♂/6/Harriot's son)
- Bess Ormsby nee Marks (♀/34/Harriot's sister) + Osmundus Ormsby (♂/29/Harriot's brother in-law)
- Gwenllian Marks (♀/32/Harriot's sister)
Items for sale
At this location, items are priced between 108% and 115% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 3,500 gp | 3,200 gp | Oil of sharpness | very rare | This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls. |
| 2 | 220 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 1 | 200 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 2 | 550 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 1 | 170 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 310 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 2 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 330 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 1 | 200 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |