Hettie Dawe
Female Human Arch-Druid's Apprentice
She is an adolescent human with grey eyes, auburn hair in a ponytail, and olive skin.
Personality Traits: Reckless, Unperturbed.
Alignment: chaotic neutral.
Born: 787 AC (Age 13)
Orientation: Hetrosexual
Home: Griffiths' Apothecary
Settlement: City of Meltford
Mother: Harriett Dawe
Father: Ivor Dawe
Siblings
- Aylewynus Dawe the 2nd - age 16 ♂
- Thomasin Dawe - age 14 ♀
- Kate Dawe - age 7 ♀
- Mabilia Dawe - age 4 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 10 | 12 | 11 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Religion +2
Abilities:
- Wild Shape. Hettie can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Hettie is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp 4 sp 7 cp | Money Pouch | Hettie's money pouch. It has 2 gp, 3 sp and 17 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |