Benjamin Boon

Male Tiefling Traveling Bard

He is an elderly tiefling with silver eyes, thin scruffy grey hair, stubble, and brick-red skin. He has curved horns.

Personality Traits: Shy, Tense, Downbeat.

Alignment: neutral.

Born: 738 AC (Age 62)

Orientation: Hetrosexual

Home: None

Settlement: City of Meltford

Spouse: Adah Boon (Deceased)

Mother: Georgianna Boon (Deceased)

Father: Radulfus Boon (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 11 12 11 13 13
-2 +1 +1 +1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +3, History +3

Abilities:

  • Hellish Resistance. Benjamin has resistance to fire damage.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Benjamin can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Benjamin is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).
  • Infernal Legacy. Benjamin knows the cantrip. Charisma is the spellcasting ability for this spell.

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Description Weight
1 30 gp Bagpipes If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 2 gp Large electrum ear hoop A large electrum hoop earring.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 2 gp 7 sp Money Pouch Benjamin's money pouch. It has 2 gp, 6 sp and 10 cp in it. ⅜ lb.
1 180 gp Potion of climbing When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 Pouch of basil A small pouch containing dried basil. It has lost its potency.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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