Doty's Best Emporium
800 year old Human construction, large sized
Location: City of Meltford
Owned by: Óiadur Doty
A 1st Century brick house with an turquoise door. This building looks a bit rickety. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Allie Moody | Shopkeep's Apprentice | 12 | Female | Human | She is an adolescent human with brown eyes, long flowing dark-brown hair, and medium brown skin. |
| Katharine Boon | Shopkeep's Apprentice | 16 | Female | Human | She is an adolescent human with amber eyes, black hair in a mullet, and medium brown skin. |
| Levi Hunter | Shopkeep's Apprentice | 13 | Male | Human | He is an adolescent human with amber eyes, scruffy dyed red hair, and light pink skin. |
| Martinus Mirithlker | Shopkeep's Apprentice | 56 | Male | Elf | He is an adolescent elf with brown eyes, very short dark-brown hair, and medium brown skin. |
| Óiadur Doty | Shopkeep | 90 | Male | Elf | He is an adolescent elf with blue eyes, white hair in a plait, and golden skin. |
| Osmer Doty the 2nd | Housekeeper | 41 | Male | Tiefling | He is an adult tiefling with red eyes, brown hair in braids, a clean shaven face, and plum skin. He has curved horns. |
| Salomon Perkins | Shopkeep's Apprentice | 15 | Male | Human | He is an adolescent human with green eyes, long flowing light-brown hair, and light pink skin. |
Family Tree
- Óiadur Doty nee Briglar (♂/90)
- Osmer Doty the 2nd (♂/41/Óiadur's step-son)
Items for sale
At this location, items are priced between 100% and 112% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 4 | 52 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 4 | 1 gp | 1 gp | Case, crossbow bolt | This wooden case can hold up to twenty crossbow bolts. | 1 lb. |
| 2 | 5 sp 5 cp | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 3 | 5 sp | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 3 | 5 gp 6 sp | 5 gp | Scale, merchant's | A scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds. With it, you can measure the exact weight of small objects, such as raw precious metals or trade goods, to help determine their worth. | 3 lbs. |
| 4 | 1 cp | 1 cp | Torch | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |
| 6 | 1 gp 1 sp | 1 gp | Vial |