Marks' Emporium

48 year old Human construction, large sized

Location: City of Meltford

Owned by: Nelly Marks

A large half-timbered house. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Doris Henderson Shopkeep's Assistant 45 Female Human She is an adult human with grey eyes, long flowing auburn hair, and olive skin.
Drusilla Davidson Shopkeep's Assistant 26 Female Human She is an adult human with brown eyes, long auburn hair tied back in a knot, and medium brown skin.
Edward Henderson Housekeeper 45 Male Human He is an adult human with amber eyes, short curly dyed auburn hair, a clean shaven face, and medium brown skin.
Isaac Davidson Shopkeep's Assistant 23 Male Human He is an adult human with brown eyes, a dark-brown quiff, a goatee, and medium brown skin.
Jesse Marks 9 Male Human He is a human child with green eyes, light-brown hair in braids, and olive skin.
Jonah Davidson the 2nd 3 Male Human He is a human child with amber eyes, short dark-brown hair in a side parting, and medium brown skin.
Nelly Marks Shopkeep 46 Female Human She is an adult human with blue eyes, very short light-brown hair, and olive skin.
Rowland Marks Housekeeper 48 Male Human He is an adult human with brown eyes, a bald head, a clean shaven face, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 110% and 117% of their base value.

Available Price Value Item Description Weight
6 1 gp 1 sp 1 gp Bedroll 7 lbs.
3 1 gp 1 sp 1 gp Bell
2 5 gp 9 sp 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
6 17 gp 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
3 1 gp 1 sp 1 gp Hammer 3 lbs.
3 110 gp 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
3 2 sp 3 cp 2 sp Waterskin 5 lbs.
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