Marks' Emporium

48 year old Human construction, large sized

Location: City of Meltford

Owned by: Nelly Marks

A large half-timbered house. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Doris Henderson Shopkeep's Assistant 45 Female Human She is an adult human with grey eyes, long flowing auburn hair, and olive skin.
Drusilla Davidson Shopkeep's Assistant 26 Female Human She is an adult human with brown eyes, long auburn hair tied back in a knot, and medium brown skin.
Edward Henderson Housekeeper 45 Male Human He is an adult human with amber eyes, short curly dyed auburn hair, a clean shaven face, and medium brown skin.
Isaac Davidson Shopkeep's Assistant 23 Male Human He is an adult human with brown eyes, a dark-brown quiff, a goatee, and medium brown skin.
Jesse Marks 9 Male Human He is a human child with green eyes, light-brown hair in braids, and olive skin.
Jonah Davidson the 2nd 3 Male Human He is a human child with amber eyes, short dark-brown hair in a side parting, and medium brown skin.
Nelly Marks Shopkeep 46 Female Human She is an adult human with blue eyes, very short light-brown hair, and olive skin.
Rowland Marks Housekeeper 48 Male Human He is an adult human with brown eyes, a bald head, a clean shaven face, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 110% and 117% of their base value.

Available Price Value Item Description Weight
2 55 gp 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
6 58 gp 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
4 1 gp 1 sp 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
2 3 cp 2 cp Flask or tankard 1 lb.
3 2 gp 2 sp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
6 5 gp 7 sp 5 gp Mirror, steel ½ lb.
3 2 sp 2 cp 2 sp Paper (one sheet)
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