Marks' Emporium
48 year old Human construction, large sized
Location: City of Meltford
Owned by: Nelly Marks
A large half-timbered house. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Doris Henderson | Shopkeep's Assistant | 45 | Female | Human | She is an adult human with grey eyes, long flowing auburn hair, and olive skin. |
| Drusilla Davidson | Shopkeep's Assistant | 26 | Female | Human | She is an adult human with brown eyes, long auburn hair tied back in a knot, and medium brown skin. |
| Edward Henderson | Housekeeper | 45 | Male | Human | He is an adult human with amber eyes, short curly dyed auburn hair, a clean shaven face, and medium brown skin. |
| Isaac Davidson | Shopkeep's Assistant | 23 | Male | Human | He is an adult human with brown eyes, a dark-brown quiff, a goatee, and medium brown skin. |
| Jesse Marks | 9 | Male | Human | He is a human child with green eyes, light-brown hair in braids, and olive skin. | |
| Jonah Davidson the 2nd | 3 | Male | Human | He is a human child with amber eyes, short dark-brown hair in a side parting, and medium brown skin. | |
| Nelly Marks | Shopkeep | 46 | Female | Human | She is an adult human with blue eyes, very short light-brown hair, and olive skin. |
| Rowland Marks | Housekeeper | 48 | Male | Human | He is an adult human with brown eyes, a bald head, a clean shaven face, and medium brown skin. |
Family Tree
- Nelly Marks nee Henderson (♀/46) + Rowland Marks (♂/48/Nelly's husband)
- Jesse Marks (♂/9/Nelly's son)
- Edward Henderson (♂/45/Nelly's brother) + Doris Henderson nee Doty-Robertson (♀/45/Nelly's sister in-law)
- Drusilla Davidson nee Henderson (♀/26/Nelly's niece) + Isaac Davidson (♂/23/Nelly's niece's husband)
- Jonah Davidson the 2nd (♂/3/Nelly's cousin 2x removed)
Items for sale
At this location, items are priced between 110% and 117% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 56 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 4 | 5 gp 7 sp | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 4 | 5 gp 9 sp | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 6 | 6 cp | 5 cp | Pole (10-foot) | 7 lbs. | |
| 2 | 6 sp 9 cp | 6 sp | Runestones Set (Gaming Set) |
A set of 50 runestones, two of each dwarven rune and two blank stones. The stones are actually carved from wood. Runestones are used for a game similar to dominoes, with players taking turns to build a chain of stones. |
1 lb. |
| 6 | 2 gp 2 sp | 2 gp | Shovel | 5 lbs. | |
| 4 | 3 cp | 2 cp | Soap | ||
| 2 | 5 gp 8 sp | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |