Hephzibah Crawford

Female Human Adventurer

She is an adult human with amber eyes, strawberry hair in a ponytail, and light brown skin.

Personality Traits: Daring, Kind.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: None

Settlement: City of Meltford

Mother: May Crawford (Deceased)

Father: Floyd Crawford (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
8 11 9 10 8 8
-1 -1 -1

ACHPPassive
Perception
Speed
11 20 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +1, Athletics +1

Abilities:

  • Action Surge. Once per day, Hephzibah can take an additional action on their turn.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 Doodles Some scribblings on a small scrap of paper.
1 10 gp 1 sp 8 cp Elaborate Quartz broach An elaborate pewter broach, with a 4 medium quartz gems inset.
1 28 gp 5 sp Garnet earrings A pair of electrum earrings, with small garnet stones inset.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 3 gp 9 sp 2 cp Money Pouch Hephzibah's money pouch. It has 2 gp, 17 sp and 22 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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