Crandall's Apothecary
31 year old Human construction, large sized
Location: City of Meltford
Owned by: Louis Crandall
A large brick walled house, just finished. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Constance Crandall | Housekeeper | 21 | Female | Tiefling | She is an adult tiefling with silver eyes, long purple hair tied back in a knot, and plum skin. She has tiny curled horns. |
Eustacius Crandall | Housekeeper | 28 | Male | Human | He is an adult human with grey eyes, a horseshoe of strawberry hair, stubble, and olive skin. |
Gunnore Crandall | Housekeeper | 48 | Female | Human | She is an adult human with grey eyes (the left of which is glass), scruffy light-brown hair, and olive skin. |
Gwenllian Crandall | 1 | Female | Human | She is an infant human with brown eyes, wisps of dark-brown hair, and medium brown skin. | |
Hector Smith | Arch-Druid's Apprentice | 16 | Male | Human | He is an adolescent human with grey eyes, short strawberry hair in a side parting, and light brown skin. |
Louis Crandall | Arch-Druid | 50 | Male | Human | He is an elderly human with brown eyes, a bald head, stubble, and medium brown skin. |
Patience Crandall | Housekeeper | 30 | Female | Human | She is an adult human with amber eyes (behind a pair of spectacles), long flowing auburn hair, and medium brown skin. |
Percival Cochran-Drapier | Arch-Druid's Apprentice | 18 | Male | Tiefling | He is an adolescent tiefling with black eyes, scruffy black hair, and dark brown skin. He has large curled horns. |
Virgil Perkins | Arch-Druid's Apprentice | 17 | Male | Human | He is an adolescent human with amber eyes, long curly dyed white hair, and pale white skin. |
Family Tree
- Louis Crandall (♂/50) + Gunnore Crandall nee Drapier (♀/48/Louis' wife)
- Eustacius Crandall (♂/28/Louis' son) + Patience Crandall nee Perkins-Fisher (♀/30/Louis' daughter in-law)
- Gwenllian Crandall (♀/1/Louis' granddaughter)
- Constance Crandall (♀/21/Louis' daughter)
Items for sale
At this location, items are priced between 94% and 98% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 190 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 250 gp | 270 gp | Potion of diminution | rare | When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process. |
1 | 260 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
6 | 48 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 430 gp | 450 gp | Potion of mind reading | rare | When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it. |
1 | 96 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
2 | 290 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
1 | 420 gp | 450 gp | Potion of superior healing | rare | You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |