Port Dudheath Town
A small human town, Pop. 930
This bustling port is a linchpin along Kestiobar's internal trade artery. The seamless exchange of commodities coursing through the vital route connecting Port Dudheath Town to Port Deregate is indispensable for the well-being of the capital city, Kidsdale Town, and the overarching prosperity of Kestiobar. A ceaseless hive of activity, the port thrives with shipments arriving and departing almost hourly.
Dudheath itself has become wealthy from this trade, and as grown to the second largest settlement in Kestiobar.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
Groups
- Rebels of Kestiobar: Rebellion is brewing the the theocratic faction Kestiobar.
Politics
- Arrested in Kestiobar: You are entitled to an advocate!
- Religious Discrimination in Kestiobar: Religions other than Soloian are illegal here.
The primary language of the settlement is Common.
Faction: Kestiobar
Demographics: Human 97% (899), Tiefling 2% (17), Otterfolk < 1% (5), Halfling < 1% (4), Longfoot < 1% (3), Gnome < 1% (2) (Total: 930)
Elevation 130 feet.
Travel
- Follow the bridleway
south
The signpost reads: - Port Hastden, an otterfolk village and port, 1¾ miles
- Sail the sea north-west to Brasham Docks
- Follow the highway
south-west
The signpost reads: - Brighter, a human village, 4 miles
- Bowmaby, a halfling village, 8½ miles
- Port Stafden, an otterfolk hamlet and port, 28 miles
- Sail the sea north-west to Port Webberworth
- Sail the sea east to Port Deregate
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Brasham, a halfling village, 1¾ miles away
- Pearlstead Junction, a crossroads, 2¾ miles away
- Brighter Junction, a crossroads, 2¾ miles away
- Pearlstead, a halfling hamlet, 3 miles away
- Rayville, a human hamlet, 3¼ miles away
- Brighter, a human village, 3¼ miles away
- Rayville Junction, a crossroads, 3¼ miles away
- Rayville Docks, a dock, 3¾ miles away
- Southridge Junction, a crossroads, 4 miles away
- Rayville Bridge, a bridge, 4¼ miles away
- Painsden Bridge, a bridge, 4½ miles away
- Southridge, a human village, 4½ miles away
- Southridge Docks, a dock, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Verna Shepherd - Female Human Adventurer, age 28
- Frederic King - Male Human Beggar, age 36
- Cicely Hunt - Female Human Farm Hand, age 24
- Daisy Smallbody - Female Human Farm Hand, age 24
- Etta Hunt - Female Human Farm Hand, age 25
- Thompson Hunt - Male Human Farm Hand, age 27
- Isabelle Hunt - Female Human Horse Trader, age 57
- Giles Galloway - Male Human Merchant, age 28
- Herman Hunt - Male Human Merchant, age 39
- Cora King - Female Human Poacher, age 51
- David Finley - Male Human Poacher, age 26
- Marion Stanton the 2nd - Male Tiefling Poacher, age 20
- Augustus Hardy - Male Human Thief, age 48
- Bertie Hardy - Female Human Thief, age 20
- Colin Tate - Male Human Thief, age 46
- Rosanna Tote - Female Human Thief, age 22
- Mollie Galloway - Female Human Turtalor Trader, age 43
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solos, with 12 devotees.
- Big Solomon's Tavern.
- Hunt's Inn.
- Shepherd's Inn.
- The Barbarian of Port Dudheath Town Tavern.
- The Bard's Spellbook Pub.
- Adventurer's Guild Hall, with 5 people.
- Port Dudheath Town Bank.
- Bard College, with 5 people.
- Barracks, with 18 soldiers.
- Court House, with 1 person.
- Port Dudheath Town Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Barton's Apothecary, with 8 people.
- King's Apothecary, with 10 people.
- Childs' Apothecary, with 5 people.
- Myers' Apothecary, with 8 people.
Armoursmiths
- Galloway's Quality Armoursmiths, with 10 people.
Bakers
- Woodruff's Fresh Bakers, with 13 people.
- Woodruff's Gourmet Bakers, with 5 people.
- Woodruff's Bakers, with 3 people.
Barbers
- Hunt's Barbers, with 6 people.
- Shepherd's Stylish Barbers, with 5 people.
- Llewelyn's Barbers, with 9 people.
- King's Barbers, with 7 people.
- Hannah's Barbers, with 9 people.
- Page's Barbers, with 4 people.
Beer-Sellers
- Shepherd's Beer-Sellers, with 7 people.
- Aylewynus' Beer-Sellers, with 10 people.
Blacksmiths
- Eugene's Blacksmiths, with 6 people.
Bowyer and Fletcher
- Ben's Bowyer and Fletcher, with 9 people.
- Richardson's Bowyer and Fletcher, with 8 people.
- Leon's Bowyer and Fletcher, with 6 people.
Butchers
- Abram's Butchers, with 4 people.
- Hunt's Butchers, with 8 people.
- Curtis' Fresh Butchers, with 8 people.
- Stanton's Butchers, with 7 people.
Fishmongers
- Nelson's Fishmongers, with 6 people.
- Staples' Fresh Fishmongers, with 8 people.
Grocers and Sundries
- Burnett's Grocers and Sundries, with 3 people.
- Walkelinus' Local Grocers and Sundries, with 6 people.
Healers
- King's Healers, with 10 people.
Jewellers
- Hunt's Jewellers, with 10 people.
- Stanton's Jewellers, with 7 people.
- Harrison's Radiant Jewellers, with 7 people.
- Rudolph's Jewellers, with 10 people.
- Dickinson's Quality Jewellers, with 8 people.
Locksmiths
- Childs' Locksmiths, with 4 people.
- Herman's Specialist Locksmiths, with 8 people.
Magic Trinkets Emporium
- Shepherd's Magic Trinkets Emporium, with 8 people.
- Luther's Magic Trinkets Emporium, with 7 people.
Old-Clothes
- Christine's Old-Clothes, with 14 people.
- King's Good As New Old-Clothes, with 3 people.
Pastry Shop
- Woodruff's Best Pastry Shop, with 7 people.
- Jose's Pastry Shop, with 2 people.
- Tate's Discount Pastry Shop, with 13 people.
Ropemakers
- Eli's Ropemakers, with 8 people.
Saddlers and Harness-Makers
- Stanton's Saddlers and Harness-Makers, with 6 people.
- Hunt's Saddlers and Harness-Makers, with 4 people.
- Barton's Saddlers and Harness-Makers, with 8 people.
Spice Merchants
- Capenum's Spice Merchants, with 8 people.
- Robinson's Spice Merchants, with 11 people.
Stables
- Port Dudheath Town Municipal Stables, with 5 people.
Tailors
- Fritz's Tailors, with 8 people.
- Granville's Best Tailors, with 4 people.
- Rocelinus' Tailors, with 9 people.
- Aubrey's Tailors, with 12 people.
Weaponsmiths
- Smallbody's Specialist Weaponsmiths, with 9 people.
Wine-Sellers
- Woodruff's Cellar & Wine-Sellers, with 9 people.
- Sue's Wine-Sellers, with 7 people.
- Ivy's Wine-Sellers, with 8 people.
Other Traders
Bleachers
- Galloway's Bleachers, with 7 people.
- Shepherd's Bleachers, with 3 people.
Bookbinders
- Theodore's Bookbinders, with 2 people.
- Fritz's Personalized Bookbinders, with 7 people.
Buckle Makers
- Bertram's Local Buckle Makers, with 5 people.
- Avilina's Buckle Makers, with 11 people.
Carpenters
- Owen's Carpenters, with 3 people.
- Woodruff's Quality Carpenters, with 9 people.
- Iordanus' Carpenters, with 6 people.
- Woodruff's Carpenters, with 5 people.
Cobblers
- Bray's Cobblers, with 9 people.
- Fritz's Cobblers, with 8 people.
- Richardson's Cobblers, with 4 people.
- Stanton's Discount Cobblers, with 5 people.
- Monica's Cobblers, with 8 people.
- King's Custom Cobblers, with 6 people.
Coopers
- Morris' Coopers, with 3 people.
- Woodruff's Discount Coopers, with 6 people.
- Albin's Coopers, with 8 people.
Copyists
- King's Copyists, with 7 people.
- Anna's Copyists, with 8 people.
- Hunt's Copyists, with 6 people.
Furriers
- Stanton's Artisan Furriers, with 5 people.
- Lena's Bespoke Furriers, with 7 people.
- Shepherd's Quality Furriers, with 13 people.
- Shepherd-Woodruff's Furriers, with 6 people.
Glovemakers
- Fritz's Glovemakers, with 7 people.
- Deyer's Quality Glovemakers, with 13 people.
Hatmakers
- Gervase's Hatmakers, with 6 people.
- Leah's Hatmakers, with 11 people.
Hay Merchants
- Chapman's Hay Merchants, with 9 people.
- Woodruff's Hay Merchants, with 7 people.
Lawyer/advocates
- Jabez Tote's Lawyers, with 5 people.
- Archibald King the 2nd's Lawyers, with 8 people.
Masons
- Woodruff's Reliable Masons, with 3 people.
- Alexander's Masons, with 4 people.
- Tate's Masons, with 3 people.
- Augustus' Masons, with 7 people.
- Woodruff's Masons, with 2 people.
Plasterers
- Hunt's Plasterers, with 3 people.
- Martinus' Plasterers, with 4 people.
- Dickinson's Plasterers, with 14 people.
Pursemakers
- Barton's Pursemakers, with 7 people.
- Betsey's Comfortable Pursemakers, with 6 people.
Roofers
- Shepherd's Roofers, with 6 people.
Rugmakers
- Shepherd's Fashionable Rugmakers, with 7 people.
Sculptors
- Barton's Sculptors, with 8 people.
- Deyer-Woodruff's Sculptors, with 7 people.
Tanners
- Wymark's Tanners, with 7 people.
Textiles Dealer
- Katie's Textiles Dealer, with 8 people.
- Tate's Textiles Dealer, with 5 people.
Weavers
- Beatricia's Weavers, with 11 people.
- Monica's Weavers, with 9 people.
Nobles
- Tate's Manor, with 9 people.
- Lord of Port Dudheath Town Fritz's Manor, with 5 people.
- Tate's Manor, with 7 people.
- Hardy's Manor, with 8 people.
- Barton's Manor, with 7 people.
Residences & Agriculture
- Shepherd's Residence, with 7 people.
- Hunt's Residence, with 9 people.