Port Tangshire
A halfling village, Pop. 180
A peaceful, pastoral port where the halflings tend to their fields and orchards. The port sits on the coast.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Halfling and Common.
Faction: Astrus
Demographics: Halfling 46% (84), Elf 19% (34), Longfoot 19% (34), Otterfolk 6% (10), Human 6% (10), Elfling 5% (9) (Total: 181)
Elevation 1,100 feet.
Travel
- Sail the sea north to Tanis Yranri Docks
- Follow the byway
south-west
The signpost reads: - Tanis Finglin, an elven village, 2½ miles
- Wilmswich Docks, a dock, 9½ miles
- Follow the highway
south-east
The signpost reads: - Bel-Eronder, an elven village, 3¾ miles
- Tanis Olas, an elven village, 6 miles
- Plyden, an otterfolk village, 8 miles
- Rowashire, a human village, 19 miles
- Rowashire Docks, a dock, 20 miles
- Sail the sea north-west to Mellaton Docks
- Follow the footpath
south
The signpost reads: - Moxden, an otterfolk village, 4 miles
- Sail the sea north-west to Bel-Ardair Docks South
- Sail the sea west to Cair Annaoth Docks North
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Tanis Yranri, an elven hamlet, 1½ miles away
- Tanis Finglin, an elven village, 2¼ miles away
- Mellaton Junction, a crossroads, 2¼ miles away
- Mellaton, a halfling village, 2½ miles away
- Tanis Finglin Bridge, a bridge, 2¾ miles away
- Tanis Finglin Junction South, a crossroads, 2¾ miles away
- Bel-Eronder Junction East, a crossroads, 3 miles away
- Bel-Eronder, an elven village, 3 miles away
- Chertden, an otterfolk village, 3 miles away
- Chertden Junction South, a crossroads, 3¼ miles away
- Chertden Junction North, a crossroads, 3¼ miles away
- Moxden Junction South, a crossroads, 3¼ miles away
- Moxden, an otterfolk village, 3¼ miles away
- Cair Annaoth, an elven village, 3½ miles away
- Amrotir Crossing, a crossroads, 3¾ miles away
- Chertden Junction East, a crossroads, 4 miles away
- Tanis Olas Junction, a crossroads, 4 miles away
- Tanis Olas, an elven village, 4 miles away
- Tanis Olas Crossing, a crossroads, 4¼ miles away
- Cair Annaoth Docks South, a dock, 4¼ miles away
- Serindaldir Junction Bridge, a dock, 4¼ miles away
- Amrotir Junction, a crossroads, 4¼ miles away
- Karrlurg Kor, an orcish hamlet, 4½ miles away
- Tanis Selakth Junction East, a crossroads, 4½ miles away
- Amrotir, an elven hamlet, 4½ miles away
- Serindaldir Junction North, a crossroads, 4½ miles away
- Vacarham Junction, a crossroads, 4¾ miles away
- Tanis Selakth, an elven hamlet, 4¾ miles away
- Vacarham, a human hamlet, 5 miles away
- Tanis Selakth Junction West, a crossroads, 5 miles away
- Serindaldir, an elven village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Gorbulns Iminin - Male Elf Beggar, age 411
- Hobsoert Podnose - Male Elf Beggar, age 540
- Clootee Jeeteepup of Port Corringden - Female Otterfolk Farm Hand, age 41
- Egalmotdel the Second of Aredheen - Male Elf Farm Hand, age 272
- Tinunna Elebruil of Bel-Ardair - Female Elf Farm Hand, age 492
- Vardanean the Second of Bel-Eronder - Female Elf Farm Hand, age 189
- Amrodon the Second of Saerois - Male Elf Thief, age 283
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Solina.
- The Cat & Snake Tavern.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Esmerora's Fresh Bakers, with 4 people.
- Serilas' Barbers, with 5 people.
- Minyel's Grocers and Sundries, with 1 person.
- Ewing's Sturdy Saddlers and Harness-Makers, with 8 people.
- Myer's Tailors, with 2 people.
Other Traders
- Myer's Cobblers, with 13 people.
- Eaton's Furriers, with 3 people.
- Plere Myer-Long's Advocates, with 2 people.
- Arigina's Reliable Masons, with 7 people.
- Alfriia's Elegant Weavers, with 8 people.
Nobles
- Myer's Manor, with 8 people.
Residences & Agriculture
- Wilcox's Residence, with 4 people.
- Barley Field, with 9 people.
- Dairy, with 2 people.
- Fisherman, with 3 people.
- Orchard, with 1 person.
- Orchard, with 5 people.
- Orchard, with 4 people.
- Orchard, with 4 people.
- Orchard, with 2 people.
- Pipe-Leaf Field, with 2 people.
- Potato Field, with 8 people.
- Potato Field, with 9 people.
- Potato Field, with 2 people.
- Potato Field, with 7 people.
- Potato Field, with 8 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 12 people.
- Vegetable Garden, with 2 people.
- Wheat Field, with 7 people.