Banks' Magic Trinkets Emporium
101 year old Human construction, small sized
Location: Port Walbrook
Owned by: Gimer Banks
A historic 7th Century half-timbered house. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Caroline Cook | Shopkeep's Apprentice | 14 | Female | Human | She is an adolescent human with hazel eyes, long flowing dark-brown hair, and medium brown skin. |
| Colin Cox the 2nd | Shopkeep's Apprentice | 13 | Male | Human | He is an adolescent human with grey eyes, strawberry hair worn in a rounded bowl cut, and olive skin. |
| Edwin Banks | Housekeeper | 38 | Male | Human | He is an adult human with amber eyes, short curly auburn hair, a goatee, and olive skin. |
| Gimer Banks | Shopkeep | 65 | Male | Human | He is an elderly human with green eyes, dyed green hair in a ponytail, a full beard, and light pink skin. |
| Ricardus Banks | Housekeeper | 43 | Male | Human | He is an adult human with hazel eyes, a bald head, a clean shaven face, and medium brown skin. |
Family Tree
- Gimer Banks (♂/65)
- Ricardus Banks (♂/43/Gimer's son) + Edwin Banks nee Dickenson (♂/38/Gimer's son in-law)
Items for sale
At this location, items are priced between 88% and 106% of their base value.
| Available | Price | Item | Rarity | Description |
|---|---|---|---|---|
| 1 | Negotiable | Candle of concealable life saving | uncommon | This magical candle can be lit for a total of 8 minutes before it burns down. When lit and left burning for at least 1 minute, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. When the candle is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. |
| 1 | 101 - 500 gp | Necklace of adaptation | uncommon |
Requires attunement. While wearing this necklace, you can breathe normally in any environment, and you have advantage on saving throws made against harmful gases and vapors (such as cloudkill and stinking cloud effects, inhaled poisons, and the breath weapons of some dragons). |
| 1 | Negotiable | Over-sized silver quiet penny | uncommon | This silver penny has the crest of Coskiura on one side, and is blank on the other. When you flip it, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. The coin is twice as large as an average coin. |
| 1 | Negotiable | Poisonous glove of calming | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, you feel at peace. This property cannot be used again until after a long rest. After using the glove's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. |
| 1 | Negotiable | Solos's lavish symbol of haste | uncommon | A holy symbol of Solos. In order to use the symbol, you must be a follower of Solos and have visited a shrine or temple to Solos in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Solos smiles upon you. Then your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.