Banks' Magic Trinkets Emporium

101 year old Human construction, small sized

Location: Port Walbrook

Owned by: Gimer Banks

A historic 7th Century half-timbered house. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Caroline Cook Shopkeep's Apprentice 14 Female Human She is an adolescent human with hazel eyes, long flowing dark-brown hair, and medium brown skin.
Colin Cox the 2nd Shopkeep's Apprentice 13 Male Human He is an adolescent human with grey eyes, strawberry hair worn in a rounded bowl cut, and olive skin.
Edwin Banks Housekeeper 38 Male Human He is an adult human with amber eyes, short curly auburn hair, a goatee, and olive skin.
Gimer Banks Shopkeep 65 Male Human He is an elderly human with green eyes, dyed green hair in a ponytail, a full beard, and light pink skin.
Ricardus Banks Housekeeper 43 Male Human He is an adult human with hazel eyes, a bald head, a clean shaven face, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 106% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Disappearing crown of the warming king uncommon A smooth silver band, when placed upon the head the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the crown goes missing the next time it is stowed away.
1 Negotiable Fleek's pristine book of instant party tickets uncommon A small leather bound booklet contains 3 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The tickets is in pristine condition.
1 3 gp 1 sp 3 gp Greatclub +1 uncommon A Simple Melee weapon. 1d8 + 1 bludgeoning damage. Range: 5. Properties: Two-Handed, Magic

You have a +1 bonus to your attack and damage when wielding this Greatclub.
The craftmanship of this weapon identifies it as a masterwork.
10 lbs.
1 Negotiable Needy book of Rust Monster disguise kobold poetry uncommon A book containing poetry written in kobold. If you read one of the poems aloud, a magical illusion disguises you as a Rust Monster for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 Negotiable Warm melody chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "map". The stick is long enough to write "map" 5 times. When you use the stick to write the command word, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the chalk. This property cannot be used again until after a long rest. The chalk is warm to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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