Banks' Magic Trinkets Emporium

101 year old Human construction, small sized

Location: Port Walbrook

Owned by: Gimer Banks

A historic 7th Century half-timbered house. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Caroline Cook Shopkeep's Apprentice 14 Female Human She is an adolescent human with hazel eyes, long flowing dark-brown hair, and medium brown skin.
Colin Cox the 2nd Shopkeep's Apprentice 13 Male Human He is an adolescent human with grey eyes, strawberry hair worn in a rounded bowl cut, and olive skin.
Edwin Banks Housekeeper 38 Male Human He is an adult human with amber eyes, short curly auburn hair, a goatee, and olive skin.
Gimer Banks Shopkeep 65 Male Human He is an elderly human with green eyes, dyed green hair in a ponytail, a full beard, and light pink skin.
Ricardus Banks Housekeeper 43 Male Human He is an adult human with hazel eyes, a bald head, a clean shaven face, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 106% of their base value.

Available Price Item Rarity Description
1 Negotiable Heavy cup of truesight uncommon This simple wooden cup appears completely unremarkable. When drunk from, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The cup feels unusually heavy, four times the weight of an average cup.
1 101 - 500 gp Ring of jumping uncommon Requires attunement.

While wearing this ring, you can cast the spell from it as a bonus action at will, but can target only yourself when you do so.
1 Negotiable Small belt of mana uncommon This leather belt is embossed with runes. When removed if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The belt is half the size of a typical belt.
1 Negotiable Subtle quill of darkness uncommon This large magical feather is from an long extinct bird. When dropped with intent, on landing a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The feather is hidden from detect magic.
1 Negotiable The giving duck of chilling uncommon A duck made of cloth and leather. When squeezed, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. After 100 days, the duck's property stops working. If the duck finds a new owner that has not owned it before, the property will work again.
1 Negotiable The light wizard's hat of glowing uncommon This wizard's hat has it's command word "analysis" stitched on a label on the inside. When worn by a wizard, if you speak the command word, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The hat feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 Negotiable Unreliable fireworks of knock uncommon A bundle of 3 fireworks. When a firework is lit and allowed to explode, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. When the firework's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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