Septimus' Occult Apothecary
15 year old Human construction, large sized
Location: Port Walbrook
Owned by: Septimus Cox
A recently constructed half-timbered house. A statue of the deity Caspio stands outside. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Callie Cox | Medic | 42 | Female | Human | She is an adult human with blue eyes, long styled blond and grey streaked hair, and olive skin. |
| Ezra Pool | Arch-Druid's Apprentice | 16 | Male | Human | He is an adolescent human with grey eyes, short auburn hair in a side parting, and light pink skin. |
| Geoffrey Cox | 9 | Male | Human | He is a human child with blue eyes, short curly light-brown hair, and olive skin. | |
| Guillelmus Pool | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with grey eyes, auburn hair in braids, and light pink skin. |
| Hazel Banks | Arch-Druid's Apprentice | 16 | Female | Human | She is an adolescent human with amber eyes, short black hair in a side parting, and medium brown skin. |
| Patience Cox | 5 | Female | Human | She is a human child with green eyes, scruffy blond hair, and olive skin. | |
| Septimus Cox | Arch-Druid | 56 | Male | Human | He is an elderly human with amber eyes, short silver hair, a full beard, and light brown skin. |
| Sylvester Cook-Small | Arch-Druid's Apprentice | 15 | Male | Human | He is an adolescent human with hazel eyes, short curly dark-brown hair, and medium brown skin. |
| Tamar Mather | Arch-Druid's Apprentice | 12 | Female | Human | She is an adolescent human with grey eyes, short dyed bright red hair, and light brown skin. |
Family Tree
- Septimus Cox (♂/56) + Callie Cox nee Dickenson (♀/42/Septimus' wife)
- Geoffrey Cox (♂/9/Septimus' son)
- Patience Cox (♀/5/Septimus' daughter)
Items for sale
At this location, items are priced between 90% and 93% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 170 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 2 | 280 gp | 300 gp | Potion of gaseous form | rare | When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water. |
| 5 | 46 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 270 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 1 | 420 gp | 450 gp | Potion of superior healing | rare | You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 160 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |