Hazel Banks
Female Human Arch-Druid's Apprentice
She is an adolescent human with amber eyes, short black hair in a side parting, and medium brown skin.
Personality Traits: Cautious, Shy, Unperturbed.
Alignment: neutral good.
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Septimus' Occult Apothecary
Settlement: Port Walbrook
Mother: Hattie Banks
Father: August Banks
Siblings
- Brigit Banks - age 10 ♀
- Shadrach Banks the 2nd - age 1 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 11 | 11 | 7 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +1, Arcana +1
Abilities:
- Wild Shape. Hazel can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Hazel is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Abacus | 2 lbs. | |
| 1 | 3 sp 5 cp | Money Pouch | Hazel's money pouch. It has 3 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 2 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |