Septimus' Magic Trinkets Emporium

333 year old Human construction, small sized

Location: Port Walbrook

Owned by: Septimus Dickenson

A 5th Century brick house with an blue door. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Clarissa Dickenson Housekeeper 36 Female Human She is an adult human with green eyes, dyed blond hair in a pigtails, and light brown skin.
Gwendolen Cook 68 Female Human She is an elderly human with amber eyes, white hair in a bun, and light brown skin.
Joan Dickenson Housekeeper 22 Female Tiefling She is an adult tiefling with red eyes, long tied back light-brown hair, and brick-red skin. She has curved horns.
Margarett Dickenson 7 Female Human She is a human child with blue eyes, short light-brown hair in a side parting, and olive skin.
Milot Dickenson Shopkeep's Assistant 46 Male Human He is an adult human with blue eyes, a light-brown and grey streaked quiff, a full beard, and olive skin.
Sally Dickenson Shopkeep's Assistant 50 Female Tiefling She is an elderly tiefling with black eyes, black hair in a bun, and wine-purple skin. She has spiral horns.
Septimus Dickenson Shopkeep 50 Male Tiefling He is an elderly tiefling with silver eyes, purple and grey streaked hair in a bun, a clean shaven face, and brick-red skin. He has curled horns.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 100% and 101% of their base value.

Available Price Item Rarity Description
1 Negotiable Concealable pebble of critters uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and up to a dozen nearby small woodland creatures are attracted to the pebble. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. When the pebble is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 Negotiable Over-sized book of warming halfling poetry uncommon A book containing poetry written in halfling. If you read one of the poems aloud, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The book is twice as large as an average book.
1 501 - 5,000 gp Ring of spell storing rare Requires attunement.

This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the GM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
1 Negotiable The dice of navigation uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, the direction of true north is clear in your mind. This property cannot be used again until after a long rest.
1 Negotiable Unreliable quiet chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "variety". The stick is long enough to write "variety" 5 times. When you use the stick to write the command word, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. When the chalk's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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