Luther's Magic Trinkets Emporium

467 year old Human construction, small sized

Location: Port Dudheath Town

Owned by: Luther Woodruff

A small brick house, painted white. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Annie Bray 1 Female Human She is an infant human with grey eyes, wisps of strawberry hair, and olive skin.
Anton Bray the 2nd 7 Male Human He is a human child with brown eyes, a black quiff, and dark brown skin.
Kathleen Bray Housekeeper 30 Female Human She is an adult human with grey eyes, long curly dyed auburn hair, and olive skin.
Luther Woodruff Shopkeep 64 Male Human He is an elderly human with grey eyes, scruffy silver hair, a clean shaven face, and light brown skin.
Matild Woodruff Housekeeper 19 Female Human She is an adult human with grey eyes, long auburn hair tied back in a knot, and olive skin.
Rachel Bray 4 Female Human She is a human child with grey eyes, red hair in a bun, and olive skin.
Timothy Bray Shopkeep's Assistant 35 Male Human He is an adult human with amber eyes, short curly red hair, a goatee, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 84% and 102% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Cursed amber awareness fish uncommon A small fish carved of amber. A command word "definition" is scratched on the design. If you speak the word, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 Negotiable Light crown of the instant party king uncommon A smooth silver band, when placed upon the head a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The crown feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 Negotiable Manticore figurehead of cold darkness uncommon A ship's figurehead in the shape of a Manticore. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Manticore figurehead attached, if you concentrate your mind, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The figurehead is cold to the touch.
1 Negotiable Robust silver reminiscing penny uncommon This silver penny has the crest of Astrus on one side, and is blank on the other. When you flip it, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. The coin cannot be destroyed by non-magical means.
1 25 gp 25 gp Scroll of Longstrider common A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 11. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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