Port Deregate
A human village, Pop. 420
This bustling port is a linchpin along Kestiobar's internal trade artery. The seamless exchange of commodities coursing through the vital route connecting Port Dudheath Town to Port Deregate is indispensable for the well-being of the capital city, Kidsdale Town, and the overarching prosperity of Kestiobar. A ceaseless hive of activity, the port thrives with shipments arriving and departing almost hourly.
Groups
- Rebels of Kestiobar: Rebellion is brewing the the theocratic faction Kestiobar.
Politics
- Arrested in Kestiobar: You are entitled to an advocate!
- Religious Discrimination in Kestiobar: Religions other than Soloian are illegal here.
The primary language of the settlement is Common.
Faction: Kestiobar
Demographics: Human 99% (414), Tiefling < 1% (4) (Total: 418)
Elevation 60 feet.
Travel
- Follow the byway
north-east
The signpost reads: - Kidsdale Town, a small human town, 3 miles
- Eastford, a human village, 4 miles
- Guisbrook Town, a small human town, 5½ miles
- Sail the sea west to Port Dudheath Town
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Port Deregate Crossing, a crossroads, ½ mile away
- Buccaham Junction, a crossroads, 1½ miles away
- Kidsdale Town Junction North, a crossroads, 2 miles away
- Kidsdale Town Junction South, a crossroads, 2 miles away
- Kidsdale Town, a small human town, 2¼ miles away
- Eastford Junction Bridge, a bridge, 2½ miles away
- Buccaham, a human hamlet, 2½ miles away
- Dulvering, a human hamlet, 2¾ miles away
- Eastford Junction, a crossroads, 2¾ miles away
- Eastford, a human village, 2¾ miles away
- Savaworth Junction, a crossroads, 2¾ miles away
- Buccaham Docks, a dock, 3¼ miles away
- Savaworth Docks West, a dock, 3½ miles away
- Savaworth Docks East, a dock, 3½ miles away
- Savaworth, a human hamlet, 3½ miles away
- Zrazwurn Junction, a crossroads, 4 miles away
- Nodasville Junction, a crossroads, 4 miles away
- Guisbrook Town, a small human town, 4 miles away
- Zrazwurn, a dragonborn hamlet, 4 miles away
- Amptden Junction West, a crossroads, 4 miles away
- Nodasville, a human village, 4 miles away
- Amptden, an otterfolk village, 4½ miles away
- Port Retden, an otterfolk village and port, 4½ miles away
- Amptden Junction East, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Constantine Dawson the 2nd - Male Human Adventurer, age 44
- Hartley Galloway - Male Human Beggar, age 44
- Letitia Galloway - Female Human Beggar, age 46
- Annis Gillespie - Female Human Farm Hand, age 59
- Caroline Nicholas - Female Human Farm Hand, age 61
- Gilbert Woodruff the 2nd - Male Human Farm Hand, age 27
- Gunnore Galloway - Female Human Farm Hand, age 32
- Harris Bernard the 2nd - Male Human Farm Hand, age 48
- Hunfridus Bernard the 3rd - Male Human Farm Hand, age 23
- Jabez Gillespie - Male Human Farm Hand, age 28
- Mabilia Gunter - Female Human Farm Hand, age 31
- Nelly Bernard - Female Human Farm Hand, age 22
- Obadiah Fritz - Male Human Farm Hand, age 38
- Oscar Moulton - Male Human Farm Hand, age 25
- Perry Zimmerman of Dulvering - Male Human Farm Hand, age 33
- Walker Shepherd-Hardy - Male Human Farm Hand, age 24
- Willie James - Female Human Farm Hand, age 24
- Wymark James - Male Human Farm Hand, age 24
- Constantinus Moulton - Male Human Poacher, age 45
- Wido Shepherd - Male Human Poacher, age 49
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solos, with 5 devotees.
- The Lion & Shark Pub.
- Port Deregate Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Perry's Tasty Bakers, with 7 people.
- James' Barbers, with 8 people.
- Nicholas' Wholesome Butchers, with 5 people.
- Hartley's Discount Jewellers, with 13 people.
- Tovy's Old-Clothes, with 11 people.
- Fullo-Nicholas' Best Pastry Shop, with 10 people.
- Gillespie's Saddlers and Harness-Makers, with 8 people.
- Godfrey's Tailors, with 9 people.
- Stratton's Tailors, with 8 people.
Other Traders
- James' Specialist Carpenters, with 4 people.
- Shepherd's Artisan Cobblers, with 10 people.
- Beardsley's Cobblers, with 10 people.
- Stratton's Coopers, with 11 people.
- Cornny's Furriers, with 12 people.
- Leonard Gunter's Lawyers, with 10 people.
- Galloway's Masons, with 11 people.
- Moulton's Weavers, with 12 people.
Nobles
- Gillespie's Manor, with 5 people.
Residences & Agriculture
- Barley Field, with 6 people.
- Barley Field, with 7 people.
- Barley Field, with 1 person.
- Barley Field, with 6 people.
- Barley Field, with 7 people.
- Barley Field, with 3 people.
- Barley Field, with 5 people.
- Barley Field, with 8 people.
- Huntsman, with 6 people.
- Orchard, with 6 people.
- Orchard, with 5 people.
- Orchard, with 8 people.
- Orchard, with 9 people.
- Potato Field, with 11 people.
- Potato Field, with 7 people.
- Potato Field, with 8 people.
- Potato Field, with 5 people.
- Potato Field, with 8 people.
- Potato Field, with 7 people.
- Potato Field, with 10 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 10 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 8 people.
- Vineyard, with 8 people.
- Wheat Field, with 7 people.
- Wheat Field, with 2 people.
- Wheat Field, with 2 people.
- Wheat Field, with 6 people.
- Wheat Field, with 7 people.