Shepherd's Magic Trinkets Emporium

361 year old Human construction, small sized

Location: Port Dudheath Town

Owned by: Claricia Shepherd

A 5th Century brick house with an green door. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Cecelia Shepherd 9 Female Human She is a human child with hazel eyes, long curly dark-brown hair, and dark brown skin.
Claricia Shepherd Shopkeep 40 Female Human She is an adult human with grey eyes, dark-brown and grey streaked hair in braids, and light brown skin.
Gamel Fritz the 2nd Shopkeep's Apprentice 12 Male Human He is an adolescent human with brown eyes, short black hair in a side parting, and dark brown skin.
Ida Hardy Shopkeep's Apprentice 13 Female Human She is an adolescent human with brown eyes, long dyed bright orange hair with a fringe cut, and medium brown skin.
Margareta Shepherd Shopkeep's Apprentice 14 Female Human She is an adolescent human with green eyes, long flowing blond hair, and light brown skin.
Norman Shepherd 1 Male Human He is an infant human with brown eyes, wisps of black hair, and dark brown skin.
Sargent Godwin Shepherd Watchman 41 Male Human He is an adult human with amber eyes, a bald head, a moustache, and olive skin.
Walkelinus Shepherd the 2nd Housekeeper 20 Male Human He is an adult human with one blue eye (his left is covered by an eye-patch), very short blond hair, a clean shaven face, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 82% and 114% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Disappearing shoe of quiet uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the shoe goes missing the next time it is stowed away.
1 Negotiable Fleek's lucky book of awareness tickets uncommon A small leather bound booklet contains 8 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Lavish belt of haste uncommon This leather belt is embossed with runes. When removed your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.
1 880 gp 802 gp Mithral Breastplate uncommon Medium armour. Base AC: 14 + Dex modifier (max 2).

Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
20 lbs.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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