Eugene's Blacksmiths

5 year old Human construction, medium sized

Location: Port Dudheath Town

Owned by: Eugene Stanton

Several tents, pitched in a circle. The dwelling also serves as a Blacksmiths.

Occupants

Name Role Age Gender Race Description
Albert Dickinson the 2nd Master Smith's Apprentice 13 Male Human He is an adolescent human with hazel eyes, long curly black hair, and dark brown skin.
Eugene Stanton Master Smith 34 Male Human He is an adult human with blue eyes, short brown and grey streaked hair in a side parting, a clean shaven face, and light brown skin.
Guillelmus Stanton the 2nd 2 Male Human He is an infant human with green eyes, scruffy light-brown hair, and olive skin.
Myra Stanton Housekeeper 37 Female Human She is an adult human with amber eyes, long styled strawberry hair, and light pink skin.
Nelson Barton the 2nd Master Smith's Apprentice 16 Male Human He is an adolescent human with green eyes, long curly dyed blond hair, and light pink skin.
Silas Smallbody Master Smith's Apprentice 12 Male Human He is an adolescent human with blue eyes, long light-brown hair with a fringe cut, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 108% of their base value.

Available Price Value Item Description Weight
1 27 gp 25 gp Anvil 100 lbs.
1 5 gp 4 sp 5 gp Cobbler's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 5 lbs.
1 6 cp 5 cp Dart A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ¼ lb.
1 53 gp 50 gp Greatsword A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed 6 lbs.
1 21 gp 20 gp Halberd A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed 6 lbs.
1 810 gp 750 gp Half Plate Medium armour. Base AC: 15 + Dex modifier (max 2). Gives disadvantage to stealth checks. 40 lbs.
1 1 gp 1 sp 1 gp Hammer 3 lbs.
26 3 cp 2 cp Horse Shoes Protect your horse from hoove damage caused by stones and rocks. 2 lbs.
5 sp 3 cp 5 sp Horseshoeing Service A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels.
1 53 gp 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 270 gp 250 gp Musket A Firearm weapon. 1d12 piercing damage. Range: 40/120. Properties: Ammunition, Loading, Two-handed, Unreliable 3 lbs.
1 11 gp 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
6 2 gp 1 sp 2 gp Shovel 5 lbs.
1 48 gp 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

Note

  • Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.
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