Eugene's Blacksmiths
5 year old Human construction, medium sized
Location: Port Dudheath Town
Owned by: Eugene Stanton
Several tents, pitched in a circle. The dwelling also serves as a Blacksmiths.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Albert Dickinson the 2nd | Master Smith's Apprentice | 13 | Male | Human | He is an adolescent human with hazel eyes, long curly black hair, and dark brown skin. |
Eugene Stanton | Master Smith | 34 | Male | Human | He is an adult human with blue eyes, short brown and grey streaked hair in a side parting, a clean shaven face, and light brown skin. |
Guillelmus Stanton the 2nd | 2 | Male | Human | He is an infant human with green eyes, scruffy light-brown hair, and olive skin. | |
Myra Stanton | Housekeeper | 37 | Female | Human | She is an adult human with amber eyes, long styled strawberry hair, and light pink skin. |
Nelson Barton the 2nd | Master Smith's Apprentice | 16 | Male | Human | He is an adolescent human with green eyes, long curly dyed blond hair, and light pink skin. |
Silas Smallbody | Master Smith's Apprentice | 12 | Male | Human | He is an adolescent human with blue eyes, long light-brown hair with a fringe cut, and light pink skin. |
Family Tree
- Eugene Stanton (♂/34) + Myra Stanton nee Lord-Tote (♀/37/Eugene's wife)
- Guillelmus Stanton the 2nd (♂/2/Eugene's son)
Items for sale
At this location, items are priced between 106% and 108% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 27 gp | 25 gp | Anvil | 100 lbs. | |
1 | 5 gp 4 sp | 5 gp | Cobbler's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 5 lbs. |
1 | 6 cp | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
1 | 53 gp | 50 gp | Greatsword | A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 6 lbs. |
1 | 21 gp | 20 gp | Halberd | A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed | 6 lbs. |
1 | 810 gp | 750 gp | Half Plate | Medium armour. Base AC: 15 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 40 lbs. |
1 | 1 gp 1 sp | 1 gp | Hammer | 3 lbs. | |
26 | 3 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
5 sp 3 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
1 | 53 gp | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
1 | 270 gp | 250 gp | Musket | A Firearm weapon. 1d12 piercing damage. Range: 40/120. Properties: Ammunition, Loading, Two-handed, Unreliable | 3 lbs. |
1 | 11 gp | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
6 | 2 gp 1 sp | 2 gp | Shovel | 5 lbs. | |
1 | 48 gp | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.