Childs' Apothecary
798 year old Human construction, medium sized
Location: Port Dudheath Town
Owned by: Ivor Childs
A brick house, painted beige. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Dorothea Childs | Housekeeper | 42 | Female | Human | She is an adult human with amber eyes, long tied back dark-brown hair, and light brown skin. |
| Godfrey Nicholas the 2nd | Housekeeper | 24 | Male | Human | He is an adult human with brown eyes (behind a pair of spectacles), long curly black hair, a full beard tied in two braids, and dark brown skin. |
| Ivor Childs | Arch-Druid | 40 | Male | Human | He is an adult human with amber eyes, short dyed strawberry hair in a side parting, bushy sideburns, and light pink skin. |
| May Nicholas | 57 | Female | Human | She is an elderly human with amber eyes, short white hair, and dark brown skin. | |
| Randulfus Nicholas | Druid | 57 | Male | Human | He is an elderly human with one brown eye (his right is closed and scarred), short white hair in a side parting, a clean shaven face, and dark brown skin. |
Family Tree
- Ivor Childs (♂/40) + Dorothea Childs nee Cunningham (♀/42/Ivor's wife)
- May Nicholas nee Hardy (♀/57/Ivor's aunt) + Randulfus Nicholas (♂/57/Ivor's uncle)
- Godfrey Nicholas the 2nd (♂/24/Ivor's cousin)
Items for sale
At this location, items are priced between 81% and 118% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 220 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 1 | 160 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 490 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 2 | 48 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 190 gp | 180 gp | Potion of heroism | rare | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling. |
| 1 | 490 gp | 450 gp | Potion of mind reading | rare | When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it. |
| 1 | 340 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |