Childs' Apothecary
798 year old Human construction, medium sized
Location: Port Dudheath Town
Owned by: Ivor Childs
A brick house, painted beige. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dorothea Childs | Housekeeper | 42 | Female | Human | She is an adult human with amber eyes, long tied back dark-brown hair, and light brown skin. |
Godfrey Nicholas the 2nd | Housekeeper | 24 | Male | Human | He is an adult human with brown eyes (behind a pair of spectacles), long curly black hair, a full beard tied in two braids, and dark brown skin. |
Ivor Childs | Arch-Druid | 40 | Male | Human | He is an adult human with amber eyes, short dyed strawberry hair in a side parting, bushy sideburns, and light pink skin. |
May Nicholas | 57 | Female | Human | She is an elderly human with amber eyes, short white hair, and dark brown skin. | |
Randulfus Nicholas | Druid | 57 | Male | Human | He is an elderly human with one brown eye (his right is closed and scarred), short white hair in a side parting, a clean shaven face, and dark brown skin. |
Family Tree
- Ivor Childs (♂/40) + Dorothea Childs nee Cunningham (♀/42/Ivor's wife)
- May Nicholas nee Hardy (♀/57/Ivor's aunt) + Randulfus Nicholas (♂/57/Ivor's uncle)
- Godfrey Nicholas the 2nd (♂/24/Ivor's cousin)
Items for sale
At this location, items are priced between 81% and 118% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 91 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 150 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
2 | 320 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
2 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 410 gp | 450 gp | Potion of mind reading | rare | When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it. |
1 | 350 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
2 | 150 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |