Oronwher Town
A small elven town, Pop. 840
Nestled between two rivers that feed into the vast Lake Ormsby, Oronwher stands as a flourishing merchant town in the tranquil heart of Astrus. Its streets are meticulously kept, and its gardens bloom with vibrant colors. The residents, known for their general warmth, harbor a longstanding animosity towards those from Jatrad. It is a source of local pride that they 'don't need' a bank and can safeguard their wealth 'the old-fashioned way'.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 98% (830), Human < 1% (5), Halfling < 1% (4), Elfling < 1% (3), Longfoot < 1% (2) (Total: 844)
Elevation 1,190 feet.
Travel
- Follow the byway
north
The signpost reads: - Estelstead, a halfling village, ⅛ mile
- Follow the byway
west
The signpost reads: - Oronwher Town Docks, a dock, 1¾ miles
- Worthleigh, a human village, 2½ miles
- Sev Nimroal, an elven village, 16 miles
- Follow the byway
south-west
The signpost reads: - Ingwich Beacon, a beacon, 3½ miles
- Wunaxurn, a dragonborn hamlet, 11 miles
- Brecciagully, a dwarven hamlet, 26 miles
- Follow the byway
south-east
The signpost reads: - Saerois, an elven village, 3 miles
- Wilmswich, a human hamlet, 9 miles
- Rowashire Docks, a dock, 25 miles
- Follow the byway
east
The signpost reads: - Aredheen, an elven village, 3¼ miles
- Cair Annaoth, an elven village, 7 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Oronwher Town Docks, a dock, 1½ miles away
- Bandit Camp, a bandit-camp, 1½ miles away
- Worthleigh, a human village, 2¼ miles away
- Aredheen Junction, a crossroads, 2¼ miles away
- Worthleigh Docks, a dock, 2½ miles away
- Hereden Bridge, a dock, 2¾ miles away
- Ingwich Beacon, a beacon, 3 miles away
- Hereden, a tiny otterfolk hamlet, 3 miles away
- Vacarham, a human hamlet, 3 miles away
- Port Newwich, a human village and port, 3¼ miles away
- Port Newwich Junction, a crossroads, 3½ miles away
- Vacarham Junction, a crossroads, 3½ miles away
- Shepwich Junction North, a crossroads, 4 miles away
- Bel-Ardair Docks North, a dock, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Port Newwich Junction Docks, a dock, 4¼ miles away
- Port Corringden, an otterfolk village and port, 4¼ miles away
- Binráinglind, a gnomish hamlet, 4½ miles away
- Eragrkax, a dragonborn hamlet, 4½ miles away
- Bel-Ardair, an elven village, 4½ miles away
- Shepwich, a human village, 4½ miles away
- Eastinghall Junction, a crossroads, 4½ miles away
- Abingcombe Docks East, a dock, 4½ miles away
- Eastinghall, a human village, 4½ miles away
- Abingcombe Beacon, a beacon, 5 miles away
- Cair Annaoth, an elven village, 5 miles away
- Shepwich Junction South, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Eilinduas the First - Female Elf Custodian, age 558
- Nimrnde - Female Elf Custodian, age 420
- Nimrain - Female Elf Forester, age 116
- Reginma of Estelstead (born Vardril) - Female Elf Forester, age 389
- Amarielel the Second - Female Elf Gardener, age 199
- Findenemil - Male Elf Gardener, age 120
- Thieniel Gaukgirdle - Female Elf Gardener, age 463
- Maglir - Male Elf Horse Trader, age 231
- Elenien - Female Elf Merchant, age 195
- Galadir the First - Female Elf Merchant, age 561
- Anthon - Male Elf Messenger, age 506
- Edhwda - Female Elf Messenger, age 202
- Inelir the Second - Female Elf Messenger, age 128
- Nimlhel - Female Elf Messenger, age 126
- Amroel the Second - Male Elf Poet, age 250
- Duilin - Male Elf Soothsayer, age 217
- Mahtati - Male Elf Soothsayer, age 120
- Nimloth - Female Elf Soothsayer, age 310
- Curufidor the Second - Male Elf Thief, age 128
- Ardawen the Second - Female Elf Woodcarver, age 469
- Enether the Second - Male Elf Woodcarver, age 257
- Eneton - Male Elf Woodcarver, age 172
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 12 devotees.
- Curufintan's Inn.
- The Quipper & Tiger Pub.
- Bard College, with 4 people.
- Barracks, with 11 soldiers.
- Court House, with 1 person.
- Ranger's Guild Hall, with 2 people.
- Oronwher Town School.
- Oronwher Town Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Orodrir's Apothecary, with 10 people.
- Urweas' Apothecary, with 9 people.
- Oloder's Apothecary, with 9 people.
- Galadir's Mystical Apothecary, with 5 people.
Armoursmiths
- Saeroth's Durable Armoursmiths, with 10 people.
Bakers
- Amroon's Bakers, with 5 people.
Barbers
- Elronir's Barbers, with 11 people.
Beer-Sellers
- Galadhogon's Beer-Sellers, with 12 people.
Blacksmiths
- Anai's Blacksmiths, with 8 people.
- Thranos' Custom Crafted Blacksmiths, with 9 people.
Booksellers
- Elegor's Rare Booksellers, with 14 people.
Bowyer and Fletcher
- Turgong's Bowyer and Fletcher, with 9 people.
Butchers
- Orfihin's Fresh Butchers, with 6 people.
- Galatant's Butchers, with 9 people.
Emporium
- Thil's Emporium, with 13 people.
Fishmongers
- Eilidir's Delicious Fishmongers, with 12 people.
Grocers and Sundries
- Rwenin's Grocers and Sundries, with 12 people.
Healers
- Ardawen's Rejuvenating Healers, with 8 people.
Jewellers
- Galanna's Jewellers, with 10 people.
- Galadhon's Prestigious Jewellers, with 9 people.
- Quenlonel's Jewellers, with 9 people.
Locksmiths
- Ellati's Locksmiths, with 13 people.
Magic Trinkets Emporium
- Belegor's Magic Trinkets Emporium, with 10 people.
- Magloeg's Mystical Magic Trinkets Emporium, with 9 people.
Magic-Shops
- Nimrnna's Enigmatic Magic-Shops, with 10 people.
- Amrophdir's Magic-Shops, with 7 people.
Old-Clothes
- Celebreth's Old-Clothes, with 16 people.
Pâtisserie
- Celebrnel's Pâtisserie, with 15 people.
Ropemakers
- Celeas' Trustworthy Ropemakers, with 12 people.
Saddlers and Harness-Makers
- Tinuwen's Local Saddlers and Harness-Makers, with 10 people.
Spice Merchants
- Edrahihil's Spice Merchants, with 11 people.
Stables
- Oronwher Town Municipal Stables, with 11 people.
Tailors
- Carantil's Handcrafted Tailors, with 12 people.
Weaponsmiths
- Olodhnel's Weaponsmiths, with 11 people.
Wine-Sellers
- Nimrode's Bottlery & Wine-Sellers, with 12 people.
Other Traders
Bleachers
- Rwennde's Bleachers, with 14 people.
Bookbinders
- Inar's Best Bookbinders, with 8 people.
- Maglorfior's Quality Bookbinders, with 14 people.
Buckle Makers
- Edhwenil's Buckle Makers, with 12 people.
Carpenters
- Galathilfin's Carpenters, with 15 people.
Cobblers
- Ellaas' Cobblers, with 5 people.
- Essamundora's Cobblers, with 6 people.
- Anoran's Local Cobblers, with 7 people.
- Celegonor's Cobblers, with 5 people.
- Elenwir's Cobblers, with 10 people.
- Edaidis' Cobblers, with 6 people.
- Daeron's Local Cobblers, with 7 people.
- Erestorir's Cobblers, with 6 people.
- Finduilasis' Discount Cobblers, with 11 people.
- Edhel's Local Cobblers, with 9 people.
- Thelionim's Cobblers, with 5 people.
- Olfiil's Cobblers, with 2 people.
- Morwendel's Cobblers, with 11 people.
- Celeny's Cobblers, with 12 people.
- Amarain's Discount Cobblers, with 12 people.
- Induinde's Cobblers, with 7 people.
- Nimlotal's Cobblers, with 8 people.
Coopers
- Enethil's Coopers, with 9 people.
Copyists
- Salganant's Copyists, with 3 people.
- Maegli's Archival Copyists, with 6 people.
Furriers
- Morweir's Bespoke Furriers, with 5 people.
- Celemmgon's Furriers, with 14 people.
Glovemakers
- Edainuvinel's Glovemakers, with 10 people.
Hatmakers
- Annaril's Hatmakers, with 6 people.
- Idridal's Hatmakers, with 11 people.
Hay Merchants
- Forgforg's Hay Merchants, with 10 people.
Lawyer/advocates
- Anthiil the Second's Advocates, with 10 people.
- Penlil the First's Lawyers, with 7 people.
Masons
- Aran's Masons, with 9 people.
- Amrolin's Local Masons, with 8 people.
Plasterers
- Ingloos' Plasterers, with 9 people.
Pursemakers
- Urwenoth's Pursemakers, with 8 people.
Roofers
- Tatith's Quality Roofers, with 12 people.
Rugmakers
- Elberetel's Bespoke Rugmakers, with 9 people.
Sculptors
- Angrodtor's Sculptors, with 10 people.
Tanners
- Egnoir's Leathercraft Tanners, with 5 people.
Textiles Dealer
- Aneldidal's Textiles Dealer, with 10 people.
Weavers
- Elennna's Weavers, with 7 people.
- Elebrieth's Discount Weavers, with 8 people.
Woodsellers
- Celenwiel's Woodsellers, with 9 people.
Nobles
- Oakville's Manor, with 7 people.
- Lord of Oronwher Town Caranfin's Manor, with 12 people.
- Lightlock's Manor, with 6 people.
Residences & Agriculture
- Galath's Residence, with 6 people.