Oloder's Apothecary

799 year old Elf construction, medium sized

Location: Oronwher Town

Owned by: Oloder the First

A log cabin. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Elaguon the Second Housekeeper 326 Male Elf He is an adult elf with brilliant blue eyes, scruffy dyed blond hair, a clean shaven face, and pale white skin.
Elberel Arch-Druid's Apprentice 69 Female Elf She is an adolescent elf with grey eyes, long flowing dyed black hair, and olive skin.
Elwien Arch-Druid's Apprentice 43 Female Elf She is an adolescent elf with grey eyes, short auburn hair, and olive skin.
Felaguos the First Housekeeper 176 Male Elf He is an adult elf with hazel eyes, balding brown hair, stubble, and medium brown skin.
Glorfindion Housekeeper 302 Male Elf He is an adult elf with blue eyes, very short blond hair, a clean shaven face, and silvery skin.
Idrian 10 Female Elf She is an elf child with hazel eyes, short brown hair, and medium brown skin.
Inelas the Second Druid 209 Female Elf She is an adult elf with grey eyes, auburn hair in a ponytail, and grey skin.
Oloder the First Arch-Druid 329 Male Elf He is an adult elf with blue eyes, short blond hair, and pale white skin.
Tinuvri the First Housekeeper 379 Female Elf She is an adult elf with grey eyes, long styled strawberry hair, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 95% and 117% of their base value.

Available Price Value Item Rarity Description
3 560 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 100 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 2,200 gp 2,000 gp Potion of giant strength (frost or stone giant) rare When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 530 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 280 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
2 59 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 100 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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