Cair Annaoth
An elven village, Pop. 450
A deep well provides this village with a focal point, with pathways radiating out from it. It is known for it's old-clothes.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (454)
Elevation 1,660 feet.
Travel
- Follow the bridleway
south-west
The signpost reads: - Cair Annaoth Docks South, a dock, 1¼ miles
- Follow the footpath
east
The signpost reads: - Tanis Finglin, an elven village, 2 miles
- Follow the byway
north-east
The signpost reads: - Cair Annaoth Docks North, a dock, 1½ miles
- Follow the byway
north-west
The signpost reads: - Aredheen, an elven village, 4 miles
- Oronwher Town, a small elven town, 7 miles
- Port Newwich, a human village and port, 8 miles
- Follow the footpath
south-west
The signpost reads: - Shepwich, a human village, 3 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Serindaldir Junction Bridge, a dock, 1¼ miles away
- Tanis Finglin Junction South, a crossroads, 1½ miles away
- Tanis Finglin, an elven village, 1¾ miles away
- Tanis Finglin Junction North, a crossroads, 2 miles away
- Serindaldir Bridge, a bridge, 2 miles away
- Vacarham, a human hamlet, 2 miles away
- Shepwich Junction Bridge, a bridge, 2 miles away
- Serindaldir Junction North, a crossroads, 2¼ miles away
- Shepwich Junction North, a crossroads, 2¼ miles away
- Shepwich Junction South, a crossroads, 2¼ miles away
- Bel-Ardair Docks South, a dock, 2½ miles away
- Serindaldir, an elven village, 2½ miles away
- Serindaldir Junction South, a crossroads, 2¾ miles away
- Saerois, an elven village, 3¼ miles away
- Aredheen Junction, a crossroads, 3¼ miles away
- Aredheen, an elven village, 3½ miles away
- Port Tangshire, a halfling village and port, 3½ miles away
- Tanis Selakth, an elven hamlet, 3¾ miles away
- Tanis Selakth Junction West, a crossroads, 3¾ miles away
- Tanis Selakth Junction East, a crossroads, 3¾ miles away
- Tanis Yranri Docks, a dock, 3¾ miles away
- Mellaton Docks, a dock, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Wilmswich, a human hamlet, 4¼ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Moxden Junction North, a crossroads, 4½ miles away
- Moxden Junction South, a crossroads, 4½ miles away
- Mellaton, a halfling village, 4¾ miles away
- Mellaton Junction, a crossroads, 4¾ miles away
- Tanis Yranri, an elven hamlet, 4¾ miles away
- Moxden, an otterfolk village, 4¾ miles away
- Bel-Ardair, an elven village, 4¾ miles away
- Ingwich Beacon, a beacon, 5 miles away
- Oronwher Town, a small elven town, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Iminyfin of Tanis Finglin - Male Elf Custodian, age 268
- Eledhwnna of Serindaldir - Female Elf Forester, age 120
- Celebor the Second of Serindaldir - Male Elf Mercenary, age 150
- Aredhwel of Tanis Selakth - Female Elf Merchant, age 276
- Serindisiel Salganeg of Vacarham - Female Elf Merchant, age 233
- Celemo the Second of Tanis Finglin - Male Elf Messenger, age 199
- Edhween Burrowgins the Second of Bel-Ardair - Female Elf Painter, age 233
- Amrodin of Saerois - Male Elf Paper Seller, age 461
- Maki - Male Elf Soothsayer, age 495
- Denetros - Male Elf Traveling Bard, age 347
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 8 devotees.
- The Amicable Bard Tavern.
- The Bear & Snake Tavern.
- Ranger's Guild Hall, with 2 people.
- Cair Annaoth School.
- Cair Annaoth Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Duilidal's Mystical Apothecary, with 11 people.
- Inelari's Apothecary, with 12 people.
- Annadis' Fresh Bakers, with 10 people.
- Arweari's Stylish Barbers, with 10 people.
- Belemmalmo's Beer-Sellers, with 14 people.
- Tinuviril's Bowyer and Fletcher, with 10 people.
- Penlodin's Butchers, with 11 people.
- Elenwal's Fishmongers, with 3 people.
- Eilinis' Grocers and Sundries, with 10 people.
- Elenir's Natural Healers, with 11 people.
- Edainari's Radiant Jewellers, with 10 people.
- Eledaias' Jewellers, with 9 people.
- Aredhwenil's Old-Clothes, with 13 people.
- Nerdaneliel's Pâtisserie, with 12 people.
- Rinduias' Saddlers and Harness-Makers, with 11 people.
- Saerrm's Tailors, with 14 people.
- Lionel's Wine-Sellers, with 5 people.
Other Traders
Bleachers
- Eilinil's Bleachers, with 8 people.
Carpenters
- Findor's Master Carpenters, with 13 people.
Cobblers
- Ecthear's Cobblers, with 16 people.
- Elebhel's Cobblers, with 14 people.
- Thienari's Cobblers, with 16 people.
Coopers
- Galio's Coopers, with 10 people.
Furriers
- Salgaon's Furriers, with 12 people.
- Thilon's Furriers, with 10 people.
Hatmakers
- Elebris' Quality Hatmakers, with 8 people.
Lawyer/advocates
- Duilin's Lawyers, with 4 people.
Masons
- Findan's Masons, with 11 people.
- Orodrethuil's Local Masons, with 7 people.
Pursemakers
- Anelbelas' Custom Pursemakers, with 14 people.
Textiles Dealer
- Gildant's Handcrafted Textiles Dealer, with 12 people.
Weavers
- Vannadel's Weavers, with 14 people.
Nobles
- Denethdal's Manor, with 15 people.
Residences & Agriculture
- Barley Field, with 10 people.
- Orchard, with 9 people.
- Potato Field, with 10 people.
- Potato Field, with 6 people.
- Potato Field, with 12 people.