Mellaton
A halfling village, Pop. 230
A peaceful, pastoral hamlet where the halflings tend to their fields and orchards. The hamlet sits on the coast. It is known for it's tavern.
The primary languages of the settlement are Halfling and Common.
Faction: Astrus
Demographics: Human 38% (87), Longfoot 25% (57), Halfling 24% (56), Elf 10% (22), Elfling 2% (4), Tiefling < 1% (2), Half-Orc < 1% (1), Otterfolk < 1% (1), Orc < 1% (1) (Total: 231)
Elevation 1,370 feet.
Travel
- Follow the byway
south-east
The signpost reads: - Amrotir, an elven hamlet, 4 miles
- Rowashire Docks, a dock, 22 miles
- Accringburn, a human village, 23 miles
- Follow the byway
south-west
The signpost reads: - Mellaton Docks, a dock, ¾ mile
- Follow the byway
north-west
The signpost reads: - Milnridge, a human village, 3¾ miles
- Balvullrax, a dragonborn hamlet, 11 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Tanis Yranri, an elven hamlet, 1½ miles away
- Tanis Yranri Docks, a dock, 1½ miles away
- Amrotir Crossing, a crossroads, 2 miles away
- Karrlurg Kor, an orcish hamlet, 2 miles away
- Port Tangshire, a halfling village and port, 2½ miles away
- Bel-Ardair Docks South, a dock, 2¾ miles away
- Amrotir Junction, a crossroads, 2¾ miles away
- Amrotir, an elven hamlet, 3¼ miles away
- Cair Annaoth Docks North, a dock, 3½ miles away
- Tanis Finglin Junction North, a crossroads, 3¾ miles away
- Tanis Finglin, an elven village, 3¾ miles away
- Chertden, an otterfolk village, 4 miles away
- Chertden Junction North, a crossroads, 4 miles away
- Tanis Finglin Bridge, a bridge, 4 miles away
- Bel-Ardair, an elven village, 4¼ miles away
- Rackden Junction West, a crossroads, 4¼ miles away
- Rackden Junction East, a crossroads, 4¼ miles away
- Rackden, an otterfolk village, 4¼ miles away
- Chertden Junction South, a crossroads, 4½ miles away
- Rackden Junction Docks, a dock, 4½ miles away
- Tanis Finglin Junction South, a crossroads, 4½ miles away
- Milnridge Mill, a windmill, 4½ miles away
- Cair Annaoth, an elven village, 4¾ miles away
- Barnsden Junction, a crossroads, 4¾ miles away
- Bel-Eronder Junction East, a crossroads, 4¾ miles away
- Bel-Eronder Junction West, a crossroads, 4¾ miles away
- Barnsden, an otterfolk village, 4¾ miles away
- Chertden Junction East, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Amarilas Burrowgins of Tanis Finglin - Female Elf Beggar, age 556
- Baldbo Myer - Male Halfling Farm Hand, age 75
- Ingonhil of Bel-Ardair - Male Elf Farm Hand, age 138
- Rwenth of Tanis Yranri (born Dugworthy-Hathaway) - Female Elf Farm Hand, age 540
- Vannarda of Bel-Ardair - Female Elf Farm Hand, age 259
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 4 devotees.
- The Old Cat Tavern.
- Mellaton Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Beriard's Barbers, with 3 people.
- Regiina's Jewellers, with 9 people.
- Myer's Old-Clothes, with 9 people.
- Ewing's Best Pastry Shop, with 3 people.
- Ewing-Myer's Tailors, with 4 people.
Other Traders
- Myer's Cobblers, with 15 people.
- Lothllo's Furriers, with 12 people.
- Myer's Bespoke Furriers, with 12 people.
Nobles
- Myer's Manor, with 6 people.
- Myer's Manor, with 12 people.
Residences & Agriculture
- Myer's Residence, with 3 people.
- Barley Field, with 2 people.
- Orchard, with 3 people.
- Orchard, with 4 people.
- Orchard, with 3 people.
- Orchard, with 3 people.
- Orchard, with 12 people.
- Orchard, with 3 people.
- Orchard, with 10 people.
- Orchard, with 2 people.
- Pipe-Leaf Field, with 7 people.
- Potato Field, with 10 people.
- Potato Field, with 8 people.
- Potato Field, with 10 people.
- Potato Field, with 11 people.
- Potato Field, with 6 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 9 people.
- Vineyard, with 14 people.