Amrotir
An elven hamlet, Pop. 270
A disorganized collection of dwellings, arranged in no discernable pattern.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 95% (258), Otterfolk 5% (14), Halfling < 1% (1) (Total: 273)
Elevation 1,450 feet.
Travel
- Follow the highway
west
The signpost reads: - Mellaton, a halfling village, 4 miles
- Mellaton Docks, a dock, 4¾ miles
- Thieril, an elven village, 8 miles
- Balvullrax, a dragonborn hamlet, 11 miles
- Follow the bridleway
north-east
The signpost reads: - Barnsden, an otterfolk village, 2½ miles
- Northheath Town, a small human town, 23 miles
- Follow the highway
east
The signpost reads: - Idrilth, an elven village, 3¼ miles
- Barnswell, a human village, 10 miles
- Accringburn, a human village, 19 miles
- Follow the byway
south
The signpost reads: - Chertden, an otterfolk village, 4½ miles
- Plyden, an otterfolk village, 8 miles
- Rowashire Docks, a dock, 21 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Amrotir Crossing, a crossroads, 1¼ miles away
- Rackden Junction Docks, a dock, 2 miles away
- Barnsden, an otterfolk village, 2¼ miles away
- Idrilth Junction North, a crossroads, 2¼ miles away
- Idrilth Junction South, a crossroads, 2¼ miles away
- Mellaton Junction, a crossroads, 3 miles away
- Karrlurg Kor, an orcish hamlet, 3 miles away
- Tanis Yranri, an elven hamlet, 3 miles away
- Mellaton, a halfling village, 3¼ miles away
- Henland, a human village, 3¼ miles away
- Henland Junction South, a crossroads, 3¼ miles away
- Chertden, an otterfolk village, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Mellaton Docks, a dock, 4 miles away
- Rackden Junction East, a crossroads, 4 miles away
- Chertden Junction East, a crossroads, 4 miles away
- Tanis Yranri Docks, a dock, 4 miles away
- Rackden, an otterfolk village, 4 miles away
- Chertden Junction South, a crossroads, 4¼ miles away
- Idrilth Junction East, a crossroads, 4¼ miles away
- Rackden Junction West, a crossroads, 4½ miles away
- Brackend Junction, a crossroads, 4½ miles away
- Milnridge, a human village, 4½ miles away
- Port Tangshire, a halfling village and port, 4½ miles away
- Port Brackend, a human hamlet and port, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Eilindisis Swain - Female Elf Beggar, age 462
- Preyeru Neanpup of Barnsden - Female Otterfolk Gardener, age 42
- Amroos Conant of Tanis Yranri - Male Elf Messenger, age 420
- Glorfindeos Kimnint of Cair Annaoth - Male Elf Poet, age 407
- Elronny - Male Elf Ranger, age 250
- Elebos the Second of Tanis Yranri - Male Elf Soothsayer, age 419
- Carantgon - Male Elf Woodcarver, age 119
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Celeborhin's Apothecary, with 12 people.
- Aredhel's Wholesome Bakers, with 14 people.
- Penlorfil's Barbers, with 15 people.
- Amardais' Saddlers and Harness-Makers, with 7 people.
- Argonron's Best Tailors, with 10 people.
Other Traders
- Plerup's Comfortable Cobblers, with 17 people.
- Eldaeg's Cobblers, with 15 people.
- Galaguny's Handcrafted Furriers, with 11 people.
- Indaladreth's Artisan Furriers, with 12 people.
- Galindlin's Masons, with 14 people.
- Tinuviari's Weavers, with 12 people.
Nobles
- Rindaiel's Manor, with 8 people.
- Fingolfilas' Manor, with 11 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Barley Field, with 13 people.
- Barley Field, with 8 people.
- Barley Field, with 10 people.
- Barley Field, with 12 people.
- Barley Field, with 8 people.
- Orchard, with 2 people.
- Orchard, with 11 people.
- Potato Field, with 11 people.
- Potato Field, with 11 people.