Milnridge
A human village, Pop. 400
This village has a pest problem. Packs of feral dogs roam.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 92% (370), Elf 4% (18), Otterfolk 3% (12), Tiefling < 1% (2) (Total: 402)
Elevation 1,270 feet.
Travel
- Follow the footpath
north
The signpost reads: - Milnridge Mill, a windmill, 2 miles
- Follow the byway
north-east
The signpost reads: - Thieril, an elven village, 4¾ miles
- Balvullrax, a dragonborn hamlet, 7½ miles
- Follow the bridleway
south-west
The signpost reads: - Bel-Ardair, an elven village, 3½ miles
- Oronwher Town, a small elven town, 9½ miles
- Follow the byway
south-east
The signpost reads: - Mellaton, a halfling village, 3¾ miles
- Mellaton Docks, a dock, 4½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Karrlurg Kor, an orcish hamlet, 1½ miles away
- Rackden, an otterfolk village, 2¼ miles away
- Rackden Junction East, a crossroads, 2½ miles away
- Corringden Junction, a crossroads, 3 miles away
- Thieril Junction East, a crossroads, 3 miles away
- Thieril, an elven village, 3 miles away
- Mellaton Docks, a dock, 3¼ miles away
- Thieril Junction West, a crossroads, 3¼ miles away
- Mellaton Junction, a crossroads, 3¼ miles away
- Port Corringden, an otterfolk village and port, 3½ miles away
- Bel-Ardair Docks North, a dock, 3½ miles away
- Amrotir Crossing, a crossroads, 3¾ miles away
- Bel-Ardair Docks South, a dock, 3¾ miles away
- Port Newwich Junction Docks, a dock, 4 miles away
- Amrotir Junction, a crossroads, 4¼ miles away
- Tanis Yranri, an elven hamlet, 4½ miles away
- Tanis Yranri Docks, a dock, 4½ miles away
- Rackden Junction Docks, a dock, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Amrotir, an elven hamlet, 4½ miles away
- Earl shillow, a human village, 4½ miles away
- Holmaham Docks, a dock, 4¾ miles away
- Aredheen, an elven village, 4¾ miles away
- Holmaham, a halfling village, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Annari of Bel-Ardair - Female Elf Farm Hand, age 169
- Charity Smith - Female Human Farm Hand, age 21
- Dinah Myer - Female Human Farm Hand, age 46
- Iordanus Luttnar - Male Human Farm Hand, age 60
- Iordanus Smith the 2nd - Male Human Farm Hand, age 24
- Minyrn of Cair Annaoth - Male Elf Farm Hand, age 227
- Priscilla Long - Female Human Farm Hand, age 49
- Runild Tailor - Female Human Farm Hand, age 29
- Vannadir the Third of Thieril - Female Elf Farm Hand, age 199
- Warinus Ewing - Male Human Farm Hand, age 48
- Alvin Finarfor - Male Elf Merchant, age 119
- Meyell of Port Corringden - Male Otterfolk Merchant, age 33
- Amarweas of Amrotir - Female Elf Poacher, age 228
- Gamel Myer - Male Human Poacher, age 22
- Gildorm of Bel-Ardair - Male Elf Poacher, age 205
- Indanel the Second of Bel-Ardair - Female Elf Poacher, age 266
- Joshua Ewing - Male Human Poacher, age 47
- Wilfred Ewing - Male Human Poacher, age 61
- Iordanus Luttnar the 2nd - Male Human Sage, age 52
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 4 devotees.
- The Archer's Head Tavern.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Rudibor's Apothecary, with 10 people.
- Luttnar's Bakers, with 10 people.
- Fray's Barbers, with 9 people.
- Valentine's Wholesome Butchers, with 7 people.
- Richard's Best Pastry Shop, with 14 people.
- Myer's Custom Tailors, with 10 people.
- Ewing's Tailors, with 5 people.
Other Traders
- Myer's Cobblers, with 9 people.
- Luttnar's Cobblers, with 9 people.
- Alec's Coopers, with 10 people.
- Godeleva's Furriers, with 10 people.
- Luttoggle's Fashionable Furriers, with 9 people.
- Myer's Masons, with 6 people.
- Myer's Elegant Weavers, with 8 people.
Nobles
- Ewing's Manor, with 10 people.
- Smith's Manor, with 9 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Barley Field, with 2 people.
- Barley Field, with 6 people.
- Barley Field, with 6 people.
- Barley Field, with 9 people.
- Dairy, with 3 people.
- Dairy, with 9 people.
- Orchard, with 11 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Orchard, with 5 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Orchard, with 6 people.
- Pond, with 4 people.
- Potato Field, with 9 people.
- Potato Field, with 2 people.
- Potato Field, with 4 people.
- Potato Field, with 6 people.
- Potato Field, with 5 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 1 person.
- Vegetable Garden, with 2 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 3 people.
- Wheat Field, with 3 people.
- Wheat Field, with 3 people.
- Wheat Field, with 4 people.
- Wheat Field, with 8 people.
- Wheat Field, with 8 people.
- Wheat Field, with 2 people.
- Wheat Field, with 9 people.
- Wheat Field, with 4 people.