Indanel the Second

Female Elven Poacher

She is an adult elf with amber eyes, long curly dark-brown hair, and medium brown skin.

Personality Traits: Daring, Downbeat, Pessimistic.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 534 AC (Age 266)

Orientation: Homosexual

Home: None

Settlement: Milnridge (immigrated from Bel-Ardair)

Mother: Nerdanelas the First

Father: Egalmolas the First (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 13 9 9 9 12
-2 +1 +1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +3, Deception +3, Stealth +3

Abilities:

  • Fey Ancestry. Indanel has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Indanel can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Indanel knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Ink (1 ounce bottle)
1 2 sp Large gilded copper ear hoop A large gilded copper hoop earring.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 8 sp 8 cp Money Pouch Indanel's money pouch. It has 4 gp, 8 sp and 8 cp in it. ⅜ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 12 gp 7 sp 5 cp Tourmaline ring A gilded copper ring, with 1 small a tourmaline stone inset.

Download as Fantasy Grounds NPC

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