Bel-Ardair
An elven village, Pop. 500
A deep well provides this village with a focal point, with pathways radiating out from it.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (499), Otterfolk < 1% (2) (Total: 501)
Elevation 1,010 feet.
Travel
- Follow the highway
north-west
The signpost reads: - Bel-Ardair Docks North, a dock, 2 miles
- Follow the byway
south-west
The signpost reads: - Follow the highway
south-east
The signpost reads: - Bel-Ardair Docks South, a dock, 3 miles
- Follow the bridleway
north-east
The signpost reads:
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Port Corringden, an otterfolk village and port, 1½ miles away
- Port Newwich Junction Docks, a dock, 1¾ miles away
- Aredheen Junction, a crossroads, 2¾ miles away
- Corringden Junction, a crossroads, 2¾ miles away
- Port Newwich Junction, a crossroads, 3 miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Milnridge Mill, a windmill, 3½ miles away
- Port Newwich, a human village and port, 3½ miles away
- Vacarham, a human hamlet, 3½ miles away
- Mellaton Docks, a dock, 3¾ miles away
- Karrlurg Kor, an orcish hamlet, 4 miles away
- Holmaham Docks, a dock, 4 miles away
- Vacarham Junction, a crossroads, 4 miles away
- Cair Annaoth Docks North, a dock, 4 miles away
- Mellaton, a halfling village, 4¼ miles away
- Estelstead, a halfling village, 4¼ miles away
- Oronwher Town, a small elven town, 4½ miles away
- Rackden Junction West, a crossroads, 4½ miles away
- Thieril Junction West, a crossroads, 4½ miles away
- Mellaton Junction, a crossroads, 4½ miles away
- Thieril, an elven village, 4½ miles away
- Oronwher Town Junction, a crossroads, 4¾ miles away
- Oronwher Town Docks, a dock, 4¾ miles away
- Holmaham, a halfling village, 4¾ miles away
- Thieril Junction East, a crossroads, 4¾ miles away
- Cair Annaoth, an elven village, 4¾ miles away
- Rackden, an otterfolk village, 5 miles away
- Rackden Junction East, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Anduung of Cair Annaoth - Male Elf Custodian, age 268
- Argoung of Aredheen - Male Elf Custodian, age 266
- Salganant - Male Elf Custodian, age 221
- Eros of Oronwher Town - Male Elf Forester, age 463
- Rwendel the Second - Female Elf Horse Trader, age 412
- Gwioon of Bel-Eronder - Male Elf Mercenary, age 372
- Lindi - Male Elf Merchant, age 159
- Haldior of Aredheen - Male Elf Messenger, age 140
- Salgafin of Saerois - Male Elf Painter, age 486
- Celeain of Saerois - Female Elf Sage, age 431
- Thiendis Underpen of Aredheen - Female Elf Soothsayer, age 336
- Wekol of Port Corringden - Male Otterfolk Woodcarver, age 45
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 7 devotees.
- Burrowgins' Inn.
- The Stirge & Sickle Tavern.
- Ranger's Guild Hall, with 2 people.
- Bel-Ardair School.
- Bel-Ardair Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Elennna's Arcane Apothecary, with 11 people.
- Arfidan's Best Armoursmiths, with 9 people.
- Eilindiiel's Bakers, with 10 people.
- Elberin's Barbers, with 12 people.
- Tatilas' Craft Beer-Sellers, with 12 people.
- Findeneil's Master Blacksmiths, with 8 people.
- Idrielril's Bowyer and Fletcher, with 9 people.
- Celebis' Discount Butchers, with 10 people.
- Indaloth's Emporium, with 14 people.
- Idrilda's Fishmongers, with 10 people.
- Amraeth's Grocers and Sundries, with 8 people.
- Amarindeeth's Holistic Healers, with 14 people.
- Eledel's Jewellers, with 13 people.
- Indanel's Locksmiths, with 10 people.
- Penlorfil's Magic Trinkets Emporium, with 7 people.
- Yavaen's Old-Clothes, with 13 people.
- Angras' Pâtisserie, with 12 people.
- Findislas' Ropemakers, with 8 people.
- Rielin's Saddlers and Harness-Makers, with 7 people.
- Anthon's Spice Merchants, with 14 people.
- Tinuvil's Tailors, with 13 people.
- Galadrim's Weaponsmiths, with 10 people.
- Eroskil's Wine-Sellers, with 9 people.
Other Traders
- Serindael's Bleachers, with 12 people.
- Serian's Bookbinders, with 13 people.
- Nerdawen's Bespoke Buckle Makers, with 10 people.
- Mithrmo's Quality Carpenters, with 14 people.
- Duilon's Cobblers, with 9 people.
- Caraor's Coopers, with 13 people.
- Vardir's Furriers, with 12 people.
- Rindnde's Farm Fresh Hay Merchants, with 4 people.
- Daerod's Best Masons, with 4 people.
- Amrodreung's Plasterers, with 12 people.
- Thieain's Roofers, with 11 people.
- Rindeen's Handcrafted Rugmakers, with 10 people.
- Brockhill's Sculptors, with 15 people.
- Galioin's Leathercraft Tanners, with 15 people.
- Serirda's Artisan Weavers, with 9 people.
- Belegas' Timber Woodsellers, with 8 people.
Nobles
- Vorois' Manor, with 13 people.
Residences & Agriculture
- Dairy, with 9 people.
- Orchard, with 8 people.
- Orchard, with 12 people.
- Potato Field, with 7 people.
- Vegetable Garden, with 2 people.