Penlorfil's Magic Trinkets Emporium
381 year old Elf construction, small sized
Location: Bel-Ardair
Owned by: Penlorfil the Second
A small half-timbered house with a thatched roof. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Caranir | Shopkeep's Apprentice | 27 | Male | Elf | He is an adolescent elf with brown eyes, short black hair in a side parting, and medium brown skin. |
Inelel the First | Housekeeper | 464 | Female | Elf | She is an adult elf with grey eyes, short curly strawberry hair, and pale white skin. |
Maedon the Second | Housekeeper | 299 | Male | Elf | He is an adult elf with amber eyes, scruffy brown hair, a clean shaven face, and medium brown skin. |
Magltan | Housekeeper | 324 | Male | Elf | He is an adult elf with amber eyes, a shaved head, a clean shaven face, and silvery skin. |
Nimrodellas the Third | Shopkeep's Apprentice | 88 | Female | Elf | She is an adolescent elf with amber eyes, dark-brown hair in a bun, and medium brown skin. |
Penlorfil the Second | Shopkeep | 528 | Male | Elf | He is an adult elf with amber eyes, red hair in a ponytail, a clean shaven face, and silvery skin. |
Threlher | Shopkeep's Apprentice | 58 | Male | Elf | He is an adolescent elf with brown eyes, short curly dark-brown hair, and medium brown skin. |
Family Tree
- Penlorfil the Second (♂/528) + Inelel the First (♀/464/Penlorfil's wife)
- Magltan (♂/324/Penlorfil's son) + Maedon the Second (♂/299/Penlorfil's son in-law)
Items for sale
At this location, items are priced between 88% and 100% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | Negotiable | Calming chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "night". The stick is long enough to write "night" 7 times. When you use the stick to write the command word, you feel at peace. This property cannot be used again until after a long rest. | ||
1 | Negotiable | Candle of needy critters | uncommon | This magical candle can be lit for a total of 11 minutes before it burns down. When lit and left burning for at least 1 minute, up to a dozen nearby small woodland creatures are attracted to the candle. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | ||
1 | Negotiable | Cold glove of haste | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The glove is cold to the touch. | ||
1 | Negotiable | Dull crown of the navigation king | uncommon | A smooth silver band, when placed upon the head the direction of true north is clear in your mind. This property cannot be used again until after a long rest. This crown seems boring somehow. | ||
1 | 11 gp | 12 gp | Mace +1 | uncommon |
A Simple Melee weapon. 1d6
+ 1 bludgeoning damage.
Range: 5.
Properties:
Monk, Magic
You have a +1 bonus to your attack and damage when wielding this Mace. The craftmanship of this weapon identifies it as a masterwork. |
4 lbs. |
1 | Negotiable | Subtle book of glowing gnomish poetry | uncommon | A book containing poetry written in gnomish. If you read one of the poems aloud, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The book is hidden from detect magic. | ||
1 | Negotiable | The cursed wizard's hat of mana | uncommon | This wizard's hat has it's command word "writing" stitched on a label on the inside. When worn by a wizard, if you speak the command word, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.