Gamel Myer

Male Human Poacher

He is an adult human with brown eyes, short black hair, a pencil moustache, and black skin.

Personality Traits: Upbeat.

Alignment: neutral.

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: None

Settlement: Milnridge

Mother: Gladys Myer the 2nd

Father: Rudiob Myer

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 10 8 13 11
-2 -1 +1

ACHPPassive
Perception
Speed
11 16 9 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Perception +1, Stealth +2

Abilities:

  • Sneak Attack. Once per turn, Gamel can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Gamel knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 Child's drawing common A child's drawing of a fish.
4 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Negotiable Humming amber awareness fish uncommon A small fish carved of amber. A command word "failure" is scratched on the design. If you speak the word, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The fish makes a very slight humming sound at all times.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 2 cp Money Pouch common Gamel's money pouch. It has 20 sp and 2 cp in it. ⁷⁄₁₆ lb.
1 4 cp Pipe common A clay pipe.
1 1 gp Pipe Leaf common A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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