Gamel Myer
Male Human Poacher
He is an adult human with brown eyes, short black hair, a pencil moustache, and black skin.
Personality Traits: Upbeat.
Alignment: neutral.
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: None
Settlement: Milnridge
Mother: Gladys Myer the 2nd
Father: Rudiob Myer
Siblings
- Gwladys Myer - age 20 ♀
- Roscoe Myer - age 20 ♂
- Ollie Myer - age 17 ♀
- Everard Myer - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 8 | 13 | 11 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +1, Stealth +2
Abilities:
- Sneak Attack. Once per turn, Gamel can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Gamel knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Child's drawing | common | A child's drawing of a fish. | ||
| 4 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Negotiable | Humming amber awareness fish | uncommon | A small fish carved of amber. A command word "failure" is scratched on the design. If you speak the word, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The fish makes a very slight humming sound at all times. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 2 cp | Money Pouch | common | Gamel's money pouch. It has 20 sp and 2 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 4 cp | Pipe | common | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf | common |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |