Serindaldir
An elven village, Pop. 370
A deep well provides this village with a focal point, with pathways radiating out from it.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (371)
Elevation 1,660 feet.
Travel
- Follow the highway
south-east
The signpost reads: - Wilmswich, a human hamlet, 2 miles
- Wilmswich Docks, a dock, 3½ miles
- Rowashire, a human village, 17 miles
- Rowashire Docks, a dock, 17 miles
- Follow the byway
north-east
The signpost reads: - Serindaldir Junction Bridge, a dock, 1½ miles
- Port Tangshire, a halfling village and port, 6 miles
- Follow the byway
north-west
The signpost reads: - Saerois, an elven village, 5 miles
- Oronwher Town, a small elven town, 8 miles
- Sev Nimroal, an elven village, 23 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Shepwich Junction Bridge, a bridge, 1 miles away
- Serindaldir Junction Bridge, a dock, 1¼ miles away
- Shepwich Junction South, a crossroads, 1¾ miles away
- Cair Annaoth Docks South, a dock, 1¾ miles away
- Tanis Selakth Junction West, a crossroads, 1¾ miles away
- Tanis Selakth, an elven hamlet, 1¾ miles away
- Wilmswich, a human hamlet, 1¾ miles away
- Tanis Selakth Junction East, a crossroads, 2 miles away
- Shepwich, a human village, 2 miles away
- Tanis Finglin Junction South, a crossroads, 2¼ miles away
- Shepwich Junction North, a crossroads, 2½ miles away
- Cair Annaoth, an elven village, 2½ miles away
- Tanis Finglin Bridge, a bridge, 2¾ miles away
- Tanis Finglin, an elven village, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Tanis Finglin Junction North, a crossroads, 3 miles away
- Sudcliffe, a human hamlet, 3¼ miles away
- Wilmswich Docks, a dock, 3¼ miles away
- Vacarham Junction, a crossroads, 3½ miles away
- Cair Annaoth Docks North, a dock, 3¾ miles away
- Moxden Junction South, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Moxden Junction North, a crossroads, 4 miles away
- Vacarham, a human hamlet, 4 miles away
- Saerois, an elven village, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Moxden, an otterfolk village, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Sudcliffe Junction, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Bel-Ardair Docks South, a dock, 4¾ miles away
- Port Tangshire, a halfling village and port, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Eleborlas - Male Elf Custodian, age 439
- Aredhwenel the Second of Tanis Finglin - Female Elf Forester, age 386
- Felair - Male Elf Forester, age 500
- Saeros of Aredheen - Male Elf Forester, age 371
- Elbeien the Second - Female Elf Gardener, age 131
- Amroil of Aredheen - Male Elf Mercenary, age 301
- Galadlas of Bel-Ardair - Male Elf Messenger, age 331
- Orophinon of Cair Annaoth - Male Elf Sage, age 259
- Findari of Cair Annaoth - Female Elf Travelling Historian, age 247
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 5 devotees.
- The Amazing Horse Tavern.
- Ranger's Guild Hall, with 3 people.
- Serindaldir Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Gloreth's Apothecary, with 9 people.
- Galihor's Bakers, with 15 people.
- Vardaneen's Discount Barbers, with 12 people.
- Ecthedor's Fishmongers, with 16 people.
- Galathiros' Grocers and Sundries, with 13 people.
- Findislas' Fine Jewellers, with 11 people.
- Rianir's Old-Clothes, with 13 people.
- Tatidan's Pâtisserie, with 12 people.
- Galadod's Saddlers and Harness-Makers, with 7 people.
- Curufin's Tailors, with 13 people.
- Orophir's Stylish Tailors, with 14 people.
Other Traders
- Carain's Trustworthy Carpenters, with 12 people.
- Thienien's Cobblers, with 14 people.
- Findelil's Cobblers, with 11 people.
- Thilon's Furriers, with 10 people.
- Elegoer's Custom Furriers, with 12 people.
- Quennor's Masons, with 12 people.
- Tatidan's Local Masons, with 14 people.
- Serilas' Textiles Dealer, with 8 people.
- Eledlas' Weavers, with 6 people.
Nobles
- Elebrindaien's Manor, with 14 people.
- Induilas' Manor, with 13 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Barley Field, with 11 people.
- Potato Field, with 5 people.
- Potato Field, with 13 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 8 people.
- Vineyard, with 7 people.
- Wheat Field, with 8 people.
- Wheat Field, with 5 people.
- Wheat Field, with 9 people.