Sudcliffe
A human hamlet, Pop. 270
This hamlet is overgrown with tough weeds, and has green poking out of every untrodden patch of ground. This is a lakeside hamlet.
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 99% (267), Elf 1% (3), Tiefling < 1% (1) (Total: 271)
Elevation 1,680 feet.
Travel
- Follow the bridleway
north
The signpost reads: - Wilmswich, a human hamlet, 2 miles
- Rowashire Docks, a dock, 20 miles
- Follow the bridleway
south-west
The signpost reads: - Shrewsham Docks West, a dock, 6 miles
- Elebrdehalh Docks, a dock, 56 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Wilmswich Docks, a dock, 1 mile away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Belzirodur, a tiny dragonborn hamlet, 2¼ miles away
- Tanis Selakth Junction West, a crossroads, 2¾ miles away
- Serindaldir Junction South, a crossroads, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Belzirodur Junction, a crossroads, 3 miles away
- Tanis Selakth, an elven hamlet, 3 miles away
- Serindaldir, an elven village, 3¼ miles away
- Tanis Selakth Junction East, a crossroads, 3¼ miles away
- Shrewsham Junction North, a crossroads, 3½ miles away
- Shrewsham Docks East, a dock, 3½ miles away
- Serindaldir Junction North, a crossroads, 3½ miles away
- Shepwich Junction Bridge, a bridge, 3¾ miles away
- Serindaldir Bridge, a bridge, 4 miles away
- Shrewsham, a human village, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Shepwich Junction South, a crossroads, 4 miles away
- Shrewsham Junction South, a crossroads, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Serindaldir Junction Bridge, a dock, 4½ miles away
- Shepwich, a human village, 4½ miles away
- Cair Annaoth Docks South, a dock, 4¾ miles away
- Betlolville, an orcish hamlet, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Shrewsham Docks West, a dock, 5 miles away
- Shepwich Junction North, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Horatio Moore the 2nd - Male Human Beggar, age 53
- Nell Moore - Female Human Beggar, age 45
- Osmer Moore - Male Human Beggar, age 45
- Aredhweas of Eldal Turgdor - Female Elf Farm Hand, age 203
- Herbert Wilcox - Male Human Farm Hand, age 61
- Israel Russell - Male Human Farm Hand, age 63
- Sabina Warner - Female Human Farm Hand, age 37
- Stephanus Van - Male Human Farm Hand, age 25
- Addie Wilcox - Female Human Poacher, age 70
- Edwin Wilcox - Male Human Poacher, age 36
- Mabil Moore - Female Human Poacher, age 31
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 4 devotees.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Walter's Barbers, with 6 people.
- Goodman's Butchers, with 11 people.
- Wilcox's Quality Old-Clothes, with 11 people.
- Hatfield's Handcrafted Tailors, with 9 people.
Other Traders
- Godelot's Cobblers, with 7 people.
- Celia's Fashionable Cobblers, with 11 people.
- Moore's Furriers, with 11 people.
Nobles
- Ball's Manor, with 14 people.
Residences & Agriculture
- Hathaway's Residence, with 7 people.
- Barley Field, with 7 people.
- Barley Field, with 8 people.
- Barley Field, with 9 people.
- Barley Field, with 8 people.
- Barley Field, with 2 people.
- Barley Field, with 7 people.
- Dairy, with 6 people.
- Orchard, with 9 people.
- Orchard, with 5 people.
- Orchard, with 4 people.
- Orchard, with 7 people.
- Orchard, with 6 people.
- Potato Field, with 8 people.
- Potato Field, with 6 people.
- Potato Field, with 8 people.
- Potato Field, with 8 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 4 people.
- Vineyard, with 1 person.
- Vineyard, with 6 people.
- Wheat Field, with 3 people.
- Wheat Field, with 5 people.
- Wheat Field, with 5 people.
- Wheat Field, with 7 people.