Edwin Wilcox
Male Human Poacher
He is an adult human with blue eyes, short light-brown hair, a big bushy beard, and light pink skin.
Personality Traits: Tense.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: None
Settlement: Sudcliffe
Mother: Olive Wilcox (Deceased)
Father: Martinus Wilcox (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 12 | 10 | 9 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 18 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Perception +2
Abilities:
- Sneak Attack. Once per turn, Edwin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Edwin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 7 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 5 gp | Herbalism Kit | common | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 25 gp 8 sp | Jade broach | uncommon | A gilded copper broach, with a medium jade inset. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 6 sp 8 cp | Money Pouch | common | Edwin's money pouch. It has 1 gp, 24 sp and 28 cp in it. | 1 lbs. |
| 1 | 30 gp | Platinum ear stud | common | A plain platinum stud, with a pin & clasp. | |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |