Tanis Selakth
An elven hamlet, Pop. 99
A clearing where young elves relax after a days work provides this hamlet with a focal point, with dwellings built into the surrounding trees and pathways to those further away.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (99)
Elevation 1,970 feet.
Travel
- Follow the highway
east
The signpost reads: - Bel-Eronder, an elven village, 6½ miles
- Plyden, an otterfolk village, 11 miles
- Rowashire, a human village, 14 miles
- Rowashire Docks, a dock, 15 miles
- Follow the highway
south-west
The signpost reads: - Serindaldir, an elven village, 2½ miles
- Wilmswich, a human hamlet, 3 miles
- Wilmswich Docks, a dock, 4½ miles
- Oronwher Town, a small elven town, 10 miles
- Follow the footpath
north
The signpost reads: - Tanis Finglin, an elven village, 3¾ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Serindaldir Junction South, a crossroads, 1½ miles away
- Serindaldir, an elven village, 1¾ miles away
- Serindaldir Junction North, a crossroads, 2 miles away
- Bandit Camp, a bandit-camp, 2 miles away
- Wilmswich, a human hamlet, 2½ miles away
- Moxden Junction South, a crossroads, 2½ miles away
- Serindaldir Junction Bridge, a dock, 2¾ miles away
- Serindaldir Bridge, a bridge, 2¾ miles away
- Moxden Junction North, a crossroads, 2¾ miles away
- Shepwich Junction Bridge, a bridge, 2¾ miles away
- Moxden, an otterfolk village, 2¾ miles away
- Cair Annaoth Docks South, a dock, 3 miles away
- Sudcliffe, a human hamlet, 3 miles away
- Tanis Finglin, an elven village, 3¼ miles away
- Tanis Finglin Junction North, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Tanis Finglin Bridge, a bridge, 3¼ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Shepwich Junction South, a crossroads, 3½ miles away
- Wilmswich Docks, a dock, 3½ miles away
- Cair Annaoth, an elven village, 3¾ miles away
- Shepwich, a human village, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Shepwich Junction North, a crossroads, 4¼ miles away
- Cair Annaoth Docks North, a dock, 4½ miles away
- Shaciarax, a tiny elven hamlet, 4½ miles away
- Port Tangshire, a halfling village and port, 4¾ miles away
- Bel-Eronder Junction West, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Sudcliffe Junction, a crossroads, 5 miles away
- Vacarham Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Rindil - Female Elf Beggar, age 557
- Iminyal Wilcox-Longbuck of Bel-Ardair - Male Elf Forester, age 219
- Celehor the Second of Serindaldir - Male Elf Poet, age 550
- Aredhwenel the Second of Tanis Finglin - Female Elf Soothsayer, age 128
Specialty Buildings
These buildings have a specialized function in the town.
Other Traders
- Oronor's Handmade Cobblers, with 13 people.
Nobles
- Induirda's Manor, with 15 people.
Residences & Agriculture
- Barley Field, with 12 people.
- Fisherman, with 6 people.
- Orchard, with 12 people.
- Potato Field, with 16 people.
- Potato Field, with 4 people.
- Vegetable Garden, with 9 people.
- Wheat Field, with 8 people.