Worthleigh
A human village, Pop. 410
This village has brown flowers blossoming in every spare patch of ground. The village lies near a river.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 94% (384), Elf 4% (15), Tiefling 1% (5), Gnome < 1% (3), Elfling < 1% (1), Halfling < 1% (1) (Total: 409)
Elevation 970 feet.
Travel
- Follow the byway
north-west
The signpost reads: - Follow the bridleway
east
The signpost reads: - Oronwher Town, a small elven town, 2½ miles
- Cair Annaoth, an elven village, 9½ miles
- Follow the bridleway
south-east
The signpost reads: - Rowashire Docks, a dock, 28 miles
- Follow the byway
south-west
The signpost reads: - Binráinglind, a gnomish hamlet, 3 miles
- Keighborough, a human village, 5½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Hereden Bridge, a dock, 1 miles away
- Oronwher Town Docks, a dock, 2 miles away
- Oronwher Town, a small elven town, 2¼ miles away
- Estelstead, a halfling village, 2¼ miles away
- Hereden, a tiny otterfolk hamlet, 2¾ miles away
- Ingwich Beacon, a beacon, 3 miles away
- Eastinghall Junction, a crossroads, 3 miles away
- Romridge, a human village, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Eastinghall, a human village, 3¼ miles away
- Eragrkax, a dragonborn hamlet, 3¼ miles away
- Romridge Junction, a crossroads, 3¼ miles away
- Abingcombe Docks East, a dock, 3¾ miles away
- Saerois, an elven village, 3¾ miles away
- Abingcombe Beacon, a beacon, 4¼ miles away
- Abingcombe Docks West, a dock, 4¼ miles away
- Romridge Junction Docks, a dock, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Port Newwich, a human village and port, 4½ miles away
- Aredheen Junction, a crossroads, 4½ miles away
- Abingcombe Junction, a crossroads, 4½ miles away
- Abingcombe, a human village, 4½ miles away
- Aredheen, an elven village, 4¾ miles away
- Keighborough, a human village, 4¾ miles away
- Port Newwich Junction, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Girardus Mark - Male Human Adventurer, age 27
- Alfredus Atwood - Male Human Beggar, age 51
- Maria Atwood - Female Human Beggar, age 56
- Absalom Mark the 2nd - Male Human Farm Hand, age 60
- Edmund Foot the 2nd - Male Human Farm Hand, age 26
- Jacob Mark - Male Human Farm Hand, age 58
- Jean Hatfield - Female Human Farm Hand, age 39
- Lonnie Emery the 2nd - Male Human Farm Hand, age 55
- Louis Wise - Male Human Farm Hand, age 34
- Magnund Gaukgirdle of Estelstead - Male Halfling Farm Hand, age 99
- Ollie Hatfield - Male Human Farm Hand, age 47
- Osanna Bateman - Female Human Farm Hand, age 39
- Osegod Atwood - Male Tiefling Farm Hand, age 46
- Philippus Wise - Male Human Farm Hand, age 66
- Serinrda the Third of Oronwher Town - Female Elf Farm Hand, age 247
- Sibilla Dickson - Female Human Farm Hand, age 20
- Vorodror of Oronwher Town - Male Elf Farm Hand, age 144
- Nannie Bateman - Female Human Mercenary, age 45
- Daniel Mark - Male Human Poacher, age 23
- Gloran the Second of Oronwher Town - Male Elf Poacher, age 254
- Ingoin the Second of Oronwher Town - Male Elf Poacher, age 147
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solina, with 6 devotees.
- The Frowning Archer Tavern.
- The Hawk & Wolf Tavern.
- Adventurer's Guild Hall, with 2 people.
- Worthleigh Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Wise's Mystical Apothecary, with 7 people.
Bakers
- Lilian's Fresh Bakers, with 4 people.
Barbers
- Eileen's Barbers, with 8 people.
- Hatfield's Barbers, with 8 people.
Butchers
- Myer's Butchers, with 9 people.
Jewellers
- Wise-Bateman's Exquisite Jewellers, with 12 people.
Old-Clothes
- Hatfield's Quality Old-Clothes, with 9 people.
Pastry Shop
- Isabella's Pastry Shop, with 4 people.
Saddlers and Harness-Makers
- Eaton's Saddlers and Harness-Makers, with 11 people.
Tailors
- Eaton's Tailors, with 11 people.
- Noyes' Tailors, with 1 person.
- Warren's Tailors, with 12 people.
Other Traders
Carpenters
- Lionel's Carpenters, with 12 people.
Cobblers
- Tryphena's Cobblers, with 10 people.
- Cristina's Cobblers, with 14 people.
- Bateman's Cobblers, with 8 people.
Coopers
- Hatfield's Coopers, with 7 people.
Furriers
- Marshall's Furriers, with 6 people.
- Mark's Stylish Furriers, with 4 people.
- Atwood's Furriers, with 11 people.
Lawyer/advocates
- Kenneth Emery's Lawyers, with 4 people.
Masons
- Edward's Architectural Masons, with 10 people.
Weavers
- Wise's Local Weavers, with 6 people.
Nobles
- Davenport's Manor, with 12 people.
- Bateman's Manor, with 4 people.
Residences & Agriculture
- Mark's Residence, with 8 people.
- Barley Field, with 7 people.
- Dairy, with 7 people.
- Huntsman, with 5 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Orchard, with 8 people.
- Orchard, with 3 people.
- Orchard, with 6 people.
- Orchard, with 7 people.
- Potato Field, with 9 people.
- Potato Field, with 7 people.
- Potato Field, with 9 people.
- Potato Field, with 2 people.
- Potato Field, with 4 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 4 people.
- Vineyard, with 5 people.
- Wheat Field, with 8 people.
- Wheat Field, with 6 people.
- Wheat Field, with 6 people.
- Wheat Field, with 7 people.
- Wheat Field, with 7 people.
- Wheat Field, with 7 people.