Ingoin the Second

Male Elven Poacher

He is an adult elf with grey eyes, very short light-brown hair, stubble, and light brown skin.

Personality Traits: Tolerant, Honest, Upbeat.

Alignment: neutral good.

Born: 653 AC (Age 147)

Orientation: Hetrosexual

Home: None

Settlement: Worthleigh (immigrated from Oronwher Town)

Mother: Ardair the First

Father: Lindlas

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 8 9 10 9
-2 +1 -1

ACHPPassive
Perception
Speed
12 14 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +3, Deception +2, Acrobatics +3

Abilities:

  • Fey Ancestry. Ingoin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Ingoin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Ingoin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Handkerchief A small square of cloth with Ingoin stitched in one corner.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 8 cp Money Pouch Ingoin's money pouch. It has 8 sp and 28 cp in it. ¾ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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