Indeir
An elven village, Pop. 460
An ancient oak tree provides this village with a focal point, with pathways radiating out from it.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (456), Otterfolk < 1% (2) (Total: 458)
Elevation 1,490 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Thatden Docks, a dock, 12 miles
- Follow the bridleway
south-west
The signpost reads: - Guisecliffe, a human village, 2¾ miles
- Croyden, an otterfolk village, 13 miles
- Follow the bridleway
north
The signpost reads: - Indeir Docks East, a dock, 1 miles
- Follow the footpath
north-west
The signpost reads: - Seaden, an otterfolk village, 3½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Rallaire Bridge, a bridge, ¾ mile away
- Rallaire, an elven hamlet, 1½ miles away
- Indeir Junction Docks, a dock, 1¾ miles away
- Rural Dock, a dock, 2 miles away
- Rallaire Junction, a crossroads, 2 miles away
- Guisecliffe, a human village, 2 miles away
- Tinuvian Docks, a dock, 2¼ miles away
- Guisecliffe Junction, a crossroads, 2¼ miles away
- Flossiehalh, a gnomish hamlet, 2¼ miles away
- Heden Docks, a dock, 2½ miles away
- Accringburn Docks, a dock, 2½ miles away
- Seaden, an otterfolk village, 2½ miles away
- Heden, an otterfolk village, 2½ miles away
- Flossiehalh Junction, a crossroads, 2¾ miles away
- Flossiehalh Crossing, a crossroads, 2¾ miles away
- Accringburn, a human village, 3¼ miles away
- Seaden Junction, a crossroads, 3¼ miles away
- Yavahel Junction North, a crossroads, 3½ miles away
- Tinuvian, an elven village, 3½ miles away
- Ambleheath, a human village, 3¾ miles away
- Yavahel, an elven village, 3¾ miles away
- Ambleheath Junction, a crossroads, 4 miles away
- Yavahel Junction South, a crossroads, 4 miles away
- Lath Finduen Junction, a crossroads, 4 miles away
- Eilinrda Junction North, a crossroads, 4¼ miles away
- Lath Finduen, an elven village, 4¼ miles away
- Seredshire Junction South, a crossroads, 4¼ miles away
- Eilinrda Junction South, a crossroads, 4½ miles away
- Talestelal Junction, a crossroads, 4½ miles away
- Dinningden Junction, a crossroads, 4½ miles away
- Eilinrda, an elven village, 4½ miles away
- Seredshire, a human hamlet, 4¾ miles away
- Talestelal, an elven hamlet, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Celenwin Junction East, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Throor Heyemapup of Heden - Male Otterfolk Custodian, age 46
- Daeron - Male Elf Forester, age 295
- Morweir of Tinuvian - Female Elf Forester, age 255
- Thiennde of Celenwin - Female Elf Forester, age 535
- Inuvda of Rallaire - Female Elf Gardener, age 248
- Urwenth the Second of Eilinrda - Female Elf Gardener, age 266
- Orodon - Male Elf Mercenary, age 186
- Theereep of Seaden - Male Otterfolk Merchant, age 33
- Elronron of Yavahel - Male Elf Ranger, age 369
- Mahtor the Second of Rallaire - Male Elf Ranger, age 248
- Thieri of Tinuvian - Female Elf Soothsayer, age 249
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 8 devotees.
- Finarfinmo's Inn.
- The Bat & Bell Pub.
- Bard College, with 4 people.
- Ranger's Guild Hall, with 3 people.
- Indeir Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Elemil's Apothecary, with 15 people.
- Yavannaen's Armoursmiths, with 12 people.
- Serinari's Bakers, with 7 people.
- Iriminis' Discount Barbers, with 5 people.
- Indurda's Beer-Sellers, with 14 people.
- Indalda's Blacksmiths, with 13 people.
- Elberna's Bowyer and Fletcher, with 4 people.
- Argoas' Artisanal Butchers, with 11 people.
- Amrakil's Fishmongers, with 11 people.
- Denethofin's Healers, with 13 people.
- Findelmil's Radiant Jewellers, with 13 people.
- Galdorim's Arcane Magic Trinkets Emporium, with 11 people.
- Elwinelel's Old-Clothes, with 12 people.
- Caraan's Pâtisserie, with 11 people.
- Idriiel's Ropemakers, with 13 people.
- Maglorfiod's Equestrian Saddlers and Harness-Makers, with 11 people.
- Indoil's Spice Merchants, with 16 people.
- Galmois' Tailors, with 14 people.
- Edaiien's Weaponsmiths, with 13 people.
- Nerdanelwen's Wine-Sellers, with 11 people.
Other Traders
- Anaiin's Finely Made Bleachers, with 11 people.
- Irimlas' Buckle Makers, with 10 people.
- Quennaras' Carpenters, with 13 people.
- Fingohin's Fashionable Cobblers, with 6 people.
- Maglonel's Coopers, with 14 people.
- Maglonel's Handcrafted Furriers, with 11 people.
- Eilineda's Glovemakers, with 10 people.
- Maegllin's Quality Hatmakers, with 12 people.
- Rianas the Second's Advocates, with 15 people.
- Maedhas' Plasterers, with 11 people.
- Amardaien's Sculptors, with 8 people.
- Minyoth's Tanners, with 5 people.
- Edhwde's Quality Weavers, with 7 people.
- Amrarm's Woodsellers, with 2 people.
Nobles
- Mithril's Manor, with 11 people.
Residences & Agriculture
- Barley Field, with 8 people.
- Orchard, with 8 people.
- Potato Field, with 7 people.
- Potato Field, with 4 people.
- Vegetable Garden, with 3 people.