Galdorim's Arcane Magic Trinkets Emporium

792 year old Elf construction, small sized

Location: Indeir

Owned by: Galdorim the Second

A small hardwood cabin. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Amaredril Shopkeep's Apprentice 49 Female Elf She is an adolescent elf with hazel eyes, scruffy dark-brown hair, and medium brown skin.
Aredeth the Third 13 Female Elf She is an elf child with grey eyes, blond hair in a pigtails, and light pink skin.
Aredhril Housekeeper 461 Female Elf She is an adult elf with brown eyes, scruffy dyed white hair, and black skin.
Aredhwenrda the Second Housekeeper 301 Female Elf She is an adult elf with grey eyes, dyed dark-brown hair in braids, and light brown skin.
Argoin Housekeeper 428 Male Elf He is an adult elf with blue eyes, scruffy dyed black hair, a clean shaven face, and light brown skin.
Eldamo the First Housekeeper 278 Male Elf He is an adult elf with grey eyes (behind a pair of spectacles), blond hair in a ponytail, a clean shaven face, and light pink skin.
Fingolodhleg Housekeeper 428 Male Elf He is an adult elf with grey eyes, blond and grey streaked hair in a bun, a clean shaven face, and light pink skin.
Galdorim the Second Shopkeep 560 Male Elf He is an elderly elf with grey eyes, very short grey hair, stubble, and light pink skin.
Indoil Shopkeep's Apprentice 29 Male Elf He is an adolescent elf with brown eyes, short curly dyed red hair, and medium brown skin.
Morweri Shopkeep's Assistant 426 Female Elf She is an adult elf with grey eyes, blond hair in a ponytail, and light pink skin.
Rielin Shopkeep's Assistant 424 Female Elf She is an adult elf with hazel eyes, long tied back black hair, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 111% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Cold amber mana fish uncommon A small fish carved of amber. A command word "area" is scratched on the design. If you speak the word, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The fish is cold to the touch.
1 Negotiable Giving silver warming penny uncommon This silver penny has the crest of Tesmela on one side, and is blank on the other. When you flip it, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After 100 days, the coin's property stops working. If the coin finds a new owner that has not owned it before, the property will work again.
1 Negotiable Robust Worg disguise lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, a magical illusion disguises you as a Worg for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The lute cannot be destroyed by non-magical means. 2 lbs.
1 270 gp 250 gp Scroll of Acid Arrow uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable The pristine duck of chilling uncommon A duck made of cloth and leather. When squeezed, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The duck is in pristine condition.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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