Galdorim's Arcane Magic Trinkets Emporium
792 year old Elf construction, small sized
Location: Indeir
Owned by: Galdorim the Second
A small hardwood cabin. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amaredril | Shopkeep's Apprentice | 49 | Female | Elf | She is an adolescent elf with hazel eyes, scruffy dark-brown hair, and medium brown skin. |
Aredeth the Third | 13 | Female | Elf | She is an elf child with grey eyes, blond hair in a pigtails, and light pink skin. | |
Aredhril | Housekeeper | 461 | Female | Elf | She is an adult elf with brown eyes, scruffy dyed white hair, and black skin. |
Aredhwenrda the Second | Housekeeper | 301 | Female | Elf | She is an adult elf with grey eyes, dyed dark-brown hair in braids, and light brown skin. |
Argoin | Housekeeper | 428 | Male | Elf | He is an adult elf with blue eyes, scruffy dyed black hair, a clean shaven face, and light brown skin. |
Eldamo the First | Housekeeper | 278 | Male | Elf | He is an adult elf with grey eyes (behind a pair of spectacles), blond hair in a ponytail, a clean shaven face, and light pink skin. |
Fingolodhleg | Housekeeper | 428 | Male | Elf | He is an adult elf with grey eyes, blond and grey streaked hair in a bun, a clean shaven face, and light pink skin. |
Galdorim the Second | Shopkeep | 560 | Male | Elf | He is an elderly elf with grey eyes, very short grey hair, stubble, and light pink skin. |
Indoil | Shopkeep's Apprentice | 29 | Male | Elf | He is an adolescent elf with brown eyes, short curly dyed red hair, and medium brown skin. |
Morweri | Shopkeep's Assistant | 426 | Female | Elf | She is an adult elf with grey eyes, blond hair in a ponytail, and light pink skin. |
Rielin | Shopkeep's Assistant | 424 | Female | Elf | She is an adult elf with hazel eyes, long tied back black hair, and dark brown skin. |
Family Tree
- Galdorim the Second (♂/560) + Rielin (♀/424/Galdorim's wife)
- Argoin (♂/428/Galdorim's brother in-law) + Fingolodhleg (♂/428/Galdorim's brother)
- Aredhwenrda the Second (♀/301/Galdorim's sister in-law) + Eldamo the First (♂/278/Galdorim's brother)
- Aredeth the Third (♀/13/Galdorim's niece)
Items for sale
At this location, items are priced between 83% and 111% of their base value.
Available | Price | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | Negotiable | Cursed purse of haste | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | |
1 | Negotiable | Darkmantle figurehead of robust dwarvish tongue | uncommon | A ship's figurehead in the shape of a Darkmantle. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Darkmantle figurehead attached, if you concentrate your mind, you can speak and understand dwarvish for the next day. This property cannot be used again until after a long rest. The figurehead cannot be destroyed by non-magical means. | |
1 | Negotiable | Disappearing mana lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the lute goes missing the next time it is stowed away. | 2 lbs. |
1 | 101 - 500 gp | Dust of dryness | uncommon | This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one. | |
1 | Negotiable | Marlon's lavish symbol of instant party | uncommon | A holy symbol of Marlon. In order to use the symbol, you must be a follower of Marlon and have visited a shrine or temple to Marlon in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Marlon smiles upon you. Then a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. | |
1 | Negotiable | Over-sized book of glowing infernal poetry | uncommon | A book containing poetry written in infernal. If you read one of the poems aloud, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The book is twice as large as an average book. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.