Eilinrda
An elven village, Pop. 320
The refined elves craftsmanship of the buildings in this village give it an otherworldly feel. The builders have used living trees as part of the village's construction.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (324)
Elevation 3,720 feet.
Travel
- Follow the byway
east
The signpost reads: - Tinuvian, an elven village, 1¾ miles
- Guisecliffe, a human village, 3¾ miles
- Follow the bridleway
north-west
The signpost reads: - Lath Finduen, an elven village, 2¼ miles
- Indeir, an elven village, 6 miles
- Follow the highway
west
The signpost reads:
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Tinuvian, an elven village, 1½ miles away
- Lath Finduen Junction, a crossroads, 1¾ miles away
- Lath Finduen, an elven village, 1¾ miles away
- Flossiehalh Crossing, a crossroads, 1¾ miles away
- Korbot's Rest, an orcish hamlet, 2 miles away
- Flossiehalh Junction, a crossroads, 2 miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Flossiehalh, a gnomish hamlet, 2½ miles away
- Tinuvian Docks, a dock, 2¾ miles away
- Eldidis Bridge, a dock, 3 miles away
- Dinningden Junction, a crossroads, 3 miles away
- Eldidis, an elven village, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Guisecliffe, a human village, 3 miles away
- Dinningden Docks, a dock, 3¼ miles away
- Salgantdir, an elven village, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Guisecliffe Junction, a crossroads, 3¼ miles away
- Eldidis Junction West, a crossroads, 3¼ miles away
- Dinningden, an otterfolk village, 3¼ miles away
- Rural Dock, a dock, 3¼ miles away
- Talestelal Junction, a crossroads, 3¼ miles away
- Rallaire Junction, a crossroads, 3½ miles away
- Indeir Junction Docks, a dock, 3½ miles away
- Salgantdir Junction, a crossroads, 3½ miles away
- Gerton's Place, a giant hamlet, 3¾ miles away
- Talestelal, an elven hamlet, 3¾ miles away
- Indeir Junction, a crossroads, 4 miles away
- Ilkville Junction, a crossroads, 4¼ miles away
- Travertinepass, a dwarven village, 4¼ miles away
- Ilkville Bridge, a dock, 4¼ miles away
- Eldidis Docks, a dock, 4¼ miles away
- Seaden, an otterfolk village, 4½ miles away
- Indeir, an elven village, 4½ miles away
- Indeir Bridge, a bridge, 4¾ miles away
- Rallaire Bridge, a bridge, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Mines of Kilarin, a dwarven hamlet, 4¾ miles away
- Yavahel Junction South, a crossroads, 5 miles away
- Talestelal Docks, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Amarth of Salgantdir - Female Elf Forester, age 281
- Mithrelloth of Celenwin - Male Elf Gardener, age 296
- Vardanas of Eldidis - Female Elf Gardener, age 275
- Maglorfeg Ortmorg of Eldidis - Male Elf Merchant, age 289
- Caran - Male Elf Messenger, age 188
- Lebril of Celenwin - Male Elf Soothsayer, age 423
- Eledhwedir of Eldidis - Female Elf Woodcarver, age 211
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Gaia.
- The Crab & Hawk Tavern.
- Ranger's Guild Hall, with 3 people.
- Eilinrda School.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Edhelel's Arcane Apothecary, with 14 people.
- Eneth's Bakers, with 5 people.
- Curuor's Dapper Barbers, with 11 people.
- Fingolasil's Butchers, with 12 people.
- Salgafin's Best Grocers and Sundries, with 14 people.
- Nellas' Best Jewellers, with 8 people.
- Erester's Saddlers and Harness-Makers, with 15 people.
- Glorfil's Fashionable Tailors, with 10 people.
- Maglir's Tailors, with 12 people.
Other Traders
- Amrodon's Carpenters, with 13 people.
- Indiir's Discount Cobblers, with 16 people.
- Galade's Furriers, with 3 people.
- Annadel's Furriers, with 11 people.
- Anorir the Second's Advocates, with 10 people.
- Tatieg's Quality Masons, with 10 people.
- Vardanan's Weavers, with 16 people.
Nobles
- Findiny's Manor, with 18 people.
- Pengoel's Manor, with 16 people.
Residences & Agriculture
- Barley Field, with 13 people.
- Barley Field, with 8 people.
- Potato Field, with 7 people.
- Potato Field, with 3 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 13 people.
- Vegetable Garden, with 12 people.
- Wheat Field, with 8 people.
- Wheat Field, with 9 people.
- Wheat Field, with 4 people.