Croyden
An otterfolk village, Pop. 350
A network of canals and waterways, lined with colorful boats and bustling with activity. The village lies in the foothills.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Otterese and Common.
Faction: Astrus
Demographics: Otterfolk 99% (349), Human < 1% (2), Elf < 1% (1) (Total: 352)
Elevation 1,680 feet.
Travel
- Sail the sea north-west to Rowashire Docks
- Follow the highway
east
The signpost reads: - Eldidis, an elven village, 3½ miles
- Lath Finduen, an elven village, 7½ miles
- Tinuvian, an elven village, 8½ miles
- Sail the sea south-west to Port Warebourne
- Follow the bridleway
south-east
The signpost reads: - Mines of Kilarin, a dwarven hamlet, 4¼ miles
- Ironpass, a dwarven village, 7½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Rowashire Junction, a crossroads, 2 miles away
- Rowashire, a human village, 2 miles away
- Eldidis Junction West, a crossroads, 2¼ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Camp Karpit, an orcish hamlet, 2¾ miles away
- Eldidis Docks, a dock, 3 miles away
- Eldidis Junction East, a crossroads, 3 miles away
- Ilkville Bridge, a dock, 3¼ miles away
- Eldidis Bridge, a dock, 3¼ miles away
- Dinningden Docks, a dock, 3¼ miles away
- Ilkville Junction, a crossroads, 3½ miles away
- Warebourne Junction, a crossroads, 3½ miles away
- Elemil Junction, a crossroads, 3¾ miles away
- Elemil, an elven village, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Dinningden, an otterfolk village, 4½ miles away
- Abgeet's Rest, a tiny orcish hamlet, 4½ miles away
- Gerton's Place, a giant hamlet, 4¾ miles away
- Dinningden Junction, a crossroads, 4¾ miles away
- Mines of Kilarin Bridge, a dock, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Keyning Junction, a crossroads, 4¾ miles away
- Lath Finduen, an elven village, 5 miles away
- Keyning, a human hamlet, 5 miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Ilkville, a human hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Cleameep - Male Otterfolk Farm Hand, age 37
- Deameep - Male Otterfolk Farm Hand, age 20
- Dooli Whooypup - Female Otterfolk Farm Hand, age 38
- Leyema Thulunpup - Female Otterfolk Farm Hand, age 14
- Mien - Female Otterfolk Farm Hand, age 22
- Seatee Whuluypup - Female Otterfolk Farm Hand, age 33
- Sheerup Shreemapup - Male Otterfolk Farm Hand, age 21
- Suluna Zienapup - Female Otterfolk Farm Hand, age 14
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 4 devotees.
- The Hopeful Bear Tavern.
- The Lost Bear Pub.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Sheali's Tackle & Bait Shop, with 20 people.
- Zooteepup's Groomers, with 10 people.
- Rheemapup's Prestigious Jewellers, with 20 people.
Nobles
- Dulukol's Manor, with 19 people.
- Mere's Manor, with 14 people.
Residences & Agriculture
- Dairy, with 1 person.
- Dairy, with 13 people.
- Dairy, with 10 people.
- Dairy, with 7 people.
- Fish Breeders, with 19 people.
- Fish Breeders, with 20 people.
- Fish Breeders, with 16 people.
- Frog Pond, with 14 people.
- Orchard, with 18 people.
- River Inlet, with 21 people.
- River Inlet, with 16 people.
- River Inlet, with 11 people.
- River Inlet, with 17 people.
- Vineyard, with 16 people.
- Wheat Field, with 13 people.
- Worm Farm, with 19 people.