Talestelal
An elven hamlet, Pop. 230
A clearing where young elves relax after a days work provides this hamlet with a focal point, with dwellings built into the surrounding trees and pathways to those further away. The builders have used living trees as part of the hamlet's construction.
Adventures
- Survivors of Kitsbain: Stories to tell and heirlooms to retrieve.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (233)
Elevation 3,840 feet.
Travel
- Follow the byway
north-west
The signpost reads: - Tinuvian, an elven village, 3½ miles
- Croyden, an otterfolk village, 12 miles
- City of Abingend, a human city, 66 miles
- Follow the byway
south-west
The signpost reads: - Salgantdir, an elven village, 2¼ miles
- Travertinepass, a dwarven village, 4¾ miles
- Follow the byway
north-east
The signpost reads: - Yavahel, an elven village, 2¾ miles
- Ambleheath, a human village, 5 miles
- Follow the byway
south-east
The signpost reads: - Thieen, an elven hamlet, 5 miles
- Enden, an otterfolk village, 13 miles
- City of Elwindal, an elven city, 29 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Salgantdir, an elven village, 2 miles away
- Basaltton Bridge, a dock, 2 miles away
- Basaltton Junction, a crossroads, 2¼ miles away
- Yavahel, an elven village, 2½ miles away
- Basaltton, a dwarven hamlet, 2½ miles away
- Guisecliffe Junction, a crossroads, 2¾ miles away
- Yavahel Junction North, a crossroads, 2¾ miles away
- Guisecliffe, a human village, 2¾ miles away
- Rallaire Junction, a crossroads, 2¾ miles away
- Tinuvian, an elven village, 2¾ miles away
- Tinuvian Docks, a dock, 3 miles away
- Rural Dock, a dock, 3 miles away
- Yavahel Docks, a dock, 3¼ miles away
- Indeir Junction Docks, a dock, 3¼ miles away
- Frinhill, a human hamlet, 3¼ miles away
- Frinhill Junction Docks, a dock, 3¼ miles away
- Eilinrda Junction South, a crossroads, 3½ miles away
- Frinhill Junction, a crossroads, 3½ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Thieen, an elven hamlet, 3¾ miles away
- Flossiehalh Crossing, a crossroads, 3¾ miles away
- Korbot's Rest, an orcish hamlet, 3¾ miles away
- Eilinrda, an elven village, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Flossiehalh Junction, a crossroads, 4 miles away
- Rallaire, an elven hamlet, 4 miles away
- Travertinepass, a dwarven village, 4¼ miles away
- Eilinrda Junction North, a crossroads, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Ambleheath, a human village, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Indeir Junction, a crossroads, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Flossiehalh, a gnomish hamlet, 4¼ miles away
- Rallaire Bridge, a bridge, 4½ miles away
- Indeir Bridge, a bridge, 4½ miles away
- Frinhill Docks, a dock, 4¾ miles away
- Indeir, an elven village, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Ambleheath Junction, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Bildaville, a halfling village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Eiliel the First of Yavahel - Female Elf Beggar, age 516
- Nimran of Eilinrda - Female Elf Gardener, age 239
- Penlodin - Male Elf Merchant, age 556
- Galmor the Second - Male Elf Paper Seller, age 373
- Amrahieth of Salgantdir - Male Elf Poet, age 424
- Amariil of Thieen - Female Elf Thief, age 313
- Inda of Imboor - Female Elf Woodcarver, age 544
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 4 devotees.
- The Barbarian of Talestelal Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Fingolasoth's Apothecary, with 6 people.
- Amardath's Best Barbers, with 10 people.
- Minynar's Grocers and Sundries, with 15 people.
- Glorfinion's Jewellers, with 8 people.
- Vardrda's Pâtisserie, with 9 people.
- Thir's Turtalor Saddlers and Harness-Makers, with 13 people.
- Galadde's Tailors, with 12 people.
Other Traders
- Argoim's Quality Carpenters, with 11 people.
- Turgouil's Cobblers, with 15 people.
- Gwio's Stylish Cobblers, with 9 people.
- Quennarnor's Furriers, with 7 people.
- Galmod the Second's Lawyers, with 8 people.
- Penlorfin's Masons, with 13 people.
Nobles
- Anai's Manor, with 5 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Barley Field, with 11 people.
- Barley Field, with 13 people.
- Barley Field, with 12 people.
- Fisherman, with 8 people.
- Potato Field, with 11 people.
- Wheat Field, with 7 people.