Yavahel
An elven village, Pop. 420
A deep well provides this village with a focal point, with pathways radiating out from it. The builders have used living trees as part of the village's construction.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (416), Halfling < 1% (1), Human < 1% (1) (Total: 418)
Elevation 2,700 feet.
Travel
- Follow the bridleway
north-west
The signpost reads: - Heden, an otterfolk village, 6 miles
- Heden Docks, a dock, 6½ miles
- Follow the byway
south-west
The signpost reads: - Bildaville, a halfling village, 7 miles
- Landby, a halfling village, 10 miles
- Follow the byway
north-east
The signpost reads: - Ambleheath, a human village, 2¼ miles
- Olphby, a longfoot village, 5 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2 miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Ambleheath Junction, a crossroads, 2¼ miles away
- Guisecliffe Junction, a crossroads, 2½ miles away
- Rallaire Junction, a crossroads, 2½ miles away
- Talestelal, an elven hamlet, 2½ miles away
- Rallaire, an elven hamlet, 2½ miles away
- Talestelal Junction, a crossroads, 2½ miles away
- Rural Dock, a dock, 2½ miles away
- Guisecliffe, a human village, 2¾ miles away
- Indeir Junction Docks, a dock, 2¾ miles away
- Tinuvian Docks, a dock, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Rallaire Bridge, a bridge, 3¼ miles away
- Yavahel Docks, a dock, 3¼ miles away
- Indeir Bridge, a bridge, 3¼ miles away
- Frinhill Junction Docks, a dock, 3½ miles away
- Botlurgworth, a gnomish hamlet, 3½ miles away
- Indeir Junction, a crossroads, 3¾ miles away
- Olphby, a longfoot village, 3¾ miles away
- Botlurgworth Junction, a crossroads, 3¾ miles away
- Indeir, an elven village, 3¾ miles away
- Talestelal Docks, a dock, 3¾ miles away
- Frinhill Junction, a crossroads, 3¾ miles away
- Frinhill, a human hamlet, 4 miles away
- Tinuvian, an elven village, 4 miles away
- Olphby Junction, a crossroads, 4 miles away
- Botlurgworth Docks, a dock, 4 miles away
- Basaltton Bridge, a dock, 4 miles away
- Salgantdir Junction, a crossroads, 4¼ miles away
- Basaltton Junction, a crossroads, 4¼ miles away
- Flossiehalh Crossing, a crossroads, 4½ miles away
- Salgantdir, an elven village, 4½ miles away
- Frinhill Docks, a dock, 4½ miles away
- Flossiehalh Junction, a crossroads, 4½ miles away
- Basaltton, a dwarven hamlet, 4½ miles away
- Indeir Docks East, a dock, 4½ miles away
- Flossiehalh, a gnomish hamlet, 4¾ miles away
- Bildaville, a halfling village, 4¾ miles away
- Heden, an otterfolk village, 5 miles away
- Handen Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Tatint of Tinuvian - Male Elf Balloonist, age 212
- Anthiil the Second - Male Elf Beggar, age 407
- Galmotas - Male Elf Beggar, age 524
- Indail of Eldidis - Female Elf Beggar, age 388
- Yavannari - Female Elf Custodian, age 353
- Olfinil - Male Elf Gardener, age 347
- Celeeth of Rallaire - Female Elf Messenger, age 526
- Enlobor of Salgantdir - Male Elf Messenger, age 319
- Nellie Derr of Guisecliffe - Female Human Messenger, age 56
- Galmoleg - Male Elf Painter, age 526
- Mablon of Indeir - Male Elf Painter, age 200
- Caranfin of Salgantdir - Male Elf Paladin, age 315
- Quennaron - Male Elf Paladin, age 485
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 5 devotees.
- Morwnna's Inn.
- The Happy Barbarian Pub.
- Ranger's Guild Hall, with 2 people.
- Yavahel School.
- Yavahel Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Elberi's Apothecary, with 8 people.
- Ingolasati's Best Armoursmiths, with 9 people.
- Amariis' Wholesome Bakers, with 12 people.
- Argoung's Barbers, with 15 people.
- Argonod's Beer-Sellers, with 10 people.
- Ardalas' Local Blacksmiths, with 6 people.
- Eilinir's Bowyer and Fletcher, with 12 people.
- Duil's Fresh Butchers, with 11 people.
- Glorform's Fishmongers, with 15 people.
- Penlal's Grocers and Sundries, with 11 people.
- Tinuvel's Healers, with 13 people.
- Idrildir's Jewellers, with 11 people.
- Belegas' Magic Trinkets Emporium, with 9 people.
- Celeim's Old-Clothes, with 11 people.
- Eldaltor's Local Pâtisserie, with 11 people.
- Anair's Aromatic Spice Merchants, with 14 people.
- Minyros' Elegant Tailors, with 13 people.
- Galatant's Weaponsmiths, with 10 people.
- Elrondor's Discount Wine-Sellers, with 8 people.
Other Traders
- Egalmotth's Handcrafted Buckle Makers, with 16 people.
- Fingolasoth's Carpenters, with 9 people.
- Glorform's Handmade Cobblers, with 10 people.
- Orophior's Coopers, with 14 people.
- Anaior's Elegant Furriers, with 8 people.
- Celebroth's Hay Merchants, with 9 people.
- Ennar the Third's Lawyers, with 14 people.
- Irimor's Solid Masons, with 10 people.
- Orodrin's Plasterers, with 14 people.
- Nimlel's Stylish Pursemakers, with 10 people.
- Penloddel's Roofers, with 12 people.
- Yavardael's Rugmakers, with 7 people.
- Mahtael's Woodsellers, with 15 people.
Residences & Agriculture
- Barley Field, with 7 people.
- Barley Field, with 3 people.
- Wheat Field, with 7 people.