Mahtor the Second

Male Elven Ranger

He is an adult elf with grey eyes, dark-brown hair worn in a rounded bowl cut, a clean shaven face, and light brown skin.

Personality Traits: Kind, Tolerant.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 552 AC (Age 248)

Orientation: Hetrosexual

Home: None

Settlement: Indeir (immigrated from Rallaire)

Mother: Inuvieloth the First (Deceased)

Father: Tatidir the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
8 13 9 8 11 12
-1 +1 -1 +1

ACHPPassive
Perception
Speed
14 20 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +3 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Insight +1, Nature +2, Athletics +1

Abilities:

  • Fey Ancestry. Mahtor has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Mahtor is a spellcaster. His spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The Chef's Requisite Roasts" By Chef Gorman

Roast ideas for all sorts of meats and cuts. Also has a section on roast vegetables.
5 lbs.
1 10 gp "Traditional Dwarven Songs" By Tinuien Summell

Contains lyrics and musical notation for many traditional dwarven bard songs. It contains the original dwarvish and common translations.
5 lbs.
11 5 cp Arrow 1 lb.
1 Broken arrow A broken arrow, missing its tip.
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 4 gp 4 cp Money Pouch Mahtor's money pouch. It has 2 gp, 19 sp and 14 cp in it. ¾ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 5 gp Scale, merchant's A scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds. With it, you can measure the exact weight of small objects, such as raw precious metals or trade goods, to help determine their worth. 3 lbs.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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