Blackville
A human village, Pop. 450
This village has a pest problem. A murder of crows roosts on the rooftops. This is a lakeside village. It is known for it's noble households.
The primary language of the settlement is Common.
Faction: Astrus
Demographics: Human 96% (430), Elf 4% (16), Tiefling < 1% (2) (Total: 448)
Elevation 930 feet.
Travel
- Follow the byway
south-east
The signpost reads: - Silsend, a human hamlet, 3¼ miles
- Barnswell, a human village, 4½ miles
- Thatden, an otterfolk village, 29 miles
- Follow the bridleway
south-west
The signpost reads: - Idrilth, an elven village, 3½ miles
- Mellaton Docks, a dock, 12 miles
- Follow the byway
north-west
The signpost reads: - Northheath Town, a small human town, 23 miles
- Vanndis Town, a large elven village, 24 miles
- City of Abingend, a human city, 41 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Silsend, a human hamlet, 2 miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Idrilth Junction East, a crossroads, 2½ miles away
- Idrilth Junction North, a crossroads, 2¾ miles away
- Barnswell Junction West, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Henland, a human village, 3½ miles away
- Idrilth Junction South, a crossroads, 3¾ miles away
- Barnswell, a human village, 3¾ miles away
- Barnsden Junction, a crossroads, 3¾ miles away
- Barnswell Junction East, a crossroads, 4 miles away
- Barnsden, an otterfolk village, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Henland Junction North, a crossroads, 4½ miles away
- Rackden Junction Docks, a dock, 4½ miles away
- Lancasdon's Gore, a crossroads, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Christine Shepherd - Female Human Adventurer, age 36
- Pearl Jenkins-Paul - Female Tiefling Adventurer, age 40
- Turbertus Low-Elder - Male Human Adventurer, age 28
- Agneta Galloway-Lambert - Female Human Farm Hand, age 21
- Daisy Cox - Female Human Farm Hand, age 22
- Freda Galloway-Lambert - Female Human Farm Hand, age 28
- Gunnora Lowe - Female Human Farm Hand, age 21
- Ioco Elder - Male Human Farm Hand, age 20
- Joan Galloway-Lambert - Female Human Farm Hand, age 27
- Miles Shepherd - Male Human Farm Hand, age 20
- Paul Low - Male Human Farm Hand, age 49
- Rosamond Low-Elder - Female Human Farm Hand, age 29
- Rudolph Lard - Male Human Farm Hand, age 36
- Susie Hartman - Female Human Farm Hand, age 29
- Sibyl Kerr - Female Human Paladin, age 33
- Mabel Pod - Female Tiefling Poacher, age 25
- Matilda Cox - Female Human Poacher, age 65
- Maud Hartman - Female Human Poacher, age 24
- Sibyl Shepherd - Female Human Poacher, age 22
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 8 devotees.
- Armstrong's Inn.
- The Bottle & Lock Pub.
- The Tiger & Weasel Pub.
- Bard College, with 3 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
Apothecary
- Lard-Grove's Apothecary, with 8 people.
- Hartman's Mysterious Apothecary, with 8 people.
- Nimlois' Occult Apothecary, with 8 people.
Bakers
- Susan's Bakers, with 10 people.
- Elianore's Bakers, with 6 people.
Barbers
- Cox's Barbers, with 11 people.
Beer-Sellers
- Phebe's Craft Beer-Sellers, with 7 people.
Bowyer and Fletcher
- Alice's Master Bowyer and Fletcher, with 6 people.
Butchers
- Joel's Butchers, with 10 people.
Fishmongers
- Elder's Fishmongers, with 9 people.
Grocers and Sundries
- Ebenezer's Grocers and Sundries, with 4 people.
- Edmund's Discount Grocers and Sundries, with 7 people.
Healers
- Nicholaus' Healers, with 8 people.
Jewellers
- Low's Jewellers, with 10 people.
- Lucia's Jewellers, with 2 people.
Old-Clothes
- Grove's Second Hand Old-Clothes, with 7 people.
- Rachael's Old-Clothes, with 10 people.
Pastry Shop
- Grove's Pastry Shop, with 13 people.
Ropemakers
- Nehemiah's Ropemakers, with 7 people.
Saddlers and Harness-Makers
- Armstrong's Quality Saddlers and Harness-Makers, with 5 people.
- Lambert's Everymount Saddlers and Harness-Makers, with 10 people.
Spice Merchants
- Pod's Spice Merchants, with 5 people.
Tailors
- Low's Tailors, with 14 people.
- Shepherd's Tailors, with 8 people.
Wine-Sellers
- Cox's Bottlery & Wine-Sellers, with 7 people.
Other Traders
Bleachers
- Galloway's Local Bleachers, with 7 people.
Carpenters
- Gormaon's Carpenters, with 9 people.
- Lard's Carpenters, with 8 people.
Cobblers
- Rowland's Cobblers, with 5 people.
- Dickson's Handcrafted Cobblers, with 8 people.
- Kerr's Discount Cobblers, with 8 people.
Coopers
- Pod's Discount Coopers, with 7 people.
Furriers
- Grove's Artisan Furriers, with 8 people.
- Flysp's Furriers, with 10 people.
Hatmakers
- Lowe's Hatmakers, with 2 people.
Hay Merchants
- Lambert's Farm Fresh Hay Merchants, with 11 people.
Lawyer/advocates
- Joel Galloway's Lawyers, with 7 people.
Masons
- Wesley's Best Masons, with 11 people.
- Lambert's Masons, with 7 people.
- Septimus' Best Masons, with 7 people.
Plasterers
- Joy's Decorative Plasterers, with 9 people.
Roofers
- Elianore's Weatherproof Roofers, with 5 people.
Rugmakers
- Margaret's Rugmakers, with 4 people.
Textiles Dealer
- Lambert's Textiles Dealer, with 6 people.
Weavers
- Jemima's Weavers, with 6 people.
Nobles
- Kerr's Manor, with 10 people.
Residences & Agriculture
- Flysp's Residence, with 6 people.
- Barley Field, with 8 people.
- Dairy, with 9 people.
- Potato Field, with 7 people.
- Vegetable Garden, with 2 people.
- Vegetable Garden, with 8 people.
- Wheat Field, with 5 people.