Thatden
An otterfolk village, Pop. 400
This village is primarily wooden construction. Rustic log cabins make up most of the buildings. The village lies near a river. It is known for it's ropemakers.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Otterese and Common.
Faction: Astrus
Demographics: Otterfolk 99% (398), Elf < 1% (3), Human < 1% (1), Gnome < 1% (1) (Total: 403)
Elevation 420 feet.
Travel
- Follow the byway
north-east
The signpost reads: - Heden, an otterfolk village, 14 miles
- Blackville, a human village, 29 miles
- City of Abingend, a human city, 70 miles
- Follow the byway
south-west
The signpost reads: - Botlurgworth, a gnomish hamlet, 2½ miles
- Thatden Docks, a dock, 2¾ miles
- Follow the byway
west
The signpost reads:
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Botlurgworth Junction, a crossroads, 1¾ miles away
- Olphby, a longfoot village, 2 miles away
- Botlurgworth, a gnomish hamlet, 2 miles away
- Thatden Docks, a dock, 2¼ miles away
- Botlurgworth Docks, a dock, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Guildden, an otterfolk village, 2¾ miles away
- Oldpickworth, a gnomish hamlet, 3 miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Handen Junction, a crossroads, 4 miles away
- Parturn's Rest, a tiny gnomish hamlet, 4 miles away
- Handen, an otterfolk village, 4 miles away
- Ludgershead, a human hamlet, 4¼ miles away
- Ambleheath Junction, a crossroads, 4¼ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Ambleheath, a human village, 4½ miles away
- Elbedarod, a gnomish hamlet, 4½ miles away
- Port Carailyglind, a gnomish hamlet and port, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Haslewick, a tiny human hamlet, 5 miles away
- Haslewick Junction, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Shrealee - Male Otterfolk Adventurer, age 41
- Alcocca Wrakaxim Denellagon of Bildaville - Male Elf Farm Hand, age 336
- Ganthiion of Yavahel - Male Elf Farm Hand, age 386
- Preyemeep of Guildden - Male Otterfolk Farm Hand, age 43
- Shrey Choomapup - Female Otterfolk Farm Hand, age 41
- Threyelee - Male Otterfolk Farm Hand, age 29
- Tooreep - Male Otterfolk Farm Hand, age 47
- Wheyey - Female Otterfolk Farm Hand, age 33
- Seyelee - Male Otterfolk Scrap-Metal Collector, age 37
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 5 devotees.
- The Jester of Thatden Tavern.
- Adventurer's Guild Hall, with 2 people.
- Thatden School.
- Thatden Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Dreyeru's Apothecary, with 15 people.
- Reema's Bait Shop, with 16 people.
- Plierit's Butchers, with 8 people.
- Fleay's Carpenters and Canoes, with 13 people.
- Khemeek's Gourmet Frogmongers, with 11 people.
- Reameep's Fresh Grocers and Sundries, with 9 people.
- Thoola's Groomers, with 15 people.
- Jeali's Timeless Jewellers, with 14 people.
- Liela's Best Pastry Shop, with 15 people.
- Seameek's Ropemakers, with 14 people.
Other Traders
- Thoonpup's Discount Buckle Makers, with 17 people.
- Kheyere's Coopers, with 15 people.
- Jeena's Advocates, with 18 people.
- Peru's Best Masons, with 19 people.
- Choomapup's Masons, with 17 people.
- Jeyemapup's Tanners, with 18 people.
- Meyekin's Elegant Weavers, with 10 people.
Nobles
- Foola's Manor, with 11 people.
- Whooppup's Manor, with 20 people.
Residences & Agriculture
- Barley Field, with 17 people.
- Fish Breeders, with 12 people.
- Frog Pond, with 17 people.
- Frog Pond, with 16 people.
- River Inlet, with 8 people.
- Wheat Field, with 9 people.
- Wheat Field, with 14 people.