Sibyl Kerr

Female Human Paladin

She is an adult human with blue eyes, scruffy blond hair, and light pink skin.

Personality Traits: Upbeat, Tolerant.

Alignment: neutral good.

Born: 767 AC (Age 33)

Orientation: Homosexual

Home: None

Settlement: Blackville

Mother: Dionisia Kerr (Deceased)

Father: Guy Kerr (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 10 7 7 10
-1 -1

ACHPPassive
Perception
Speed
14 20 9 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Net. Ranged Weapon Attack: +2 to hit, range 5 / 15 ft., one target. Hit: 1d0 slashing damage.
  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +1, Religion +1

Abilities:

  • Spellcasting. Sibyl is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 8 gp "Good Without Gods" (Annotated) common An anonymous paladin's treatise on how to be a good and just person without faith in any of the deities. The pages are covered with handwritten notes. 5 lbs.
1 400 gp Breastplate common Medium armour. Base AC: 14 + Dex modifier (max 2). 20 lbs.
1 Button common A loose orange button.
1 1 sp Club common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 14 gp 5 sp 2 cp Money Pouch common Sibyl's money pouch. It has 12 gp, 25 sp and 2 cp in it. ¾ lb.
1 1 gp Net common A Martial Ranged weapon. 1d0 slashing damage. Range: 5/15. (Thrown: 5/15.) Properties: Thrown, Special
A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.
3 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 26 gp 6 sp Topaz broach uncommon A silver broach, with a small topaz inset.

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