Port Halesoden
An otterfolk village, Pop. 420
A peaceful fishing port, where the otterfolk catch fish and gather shellfish from the river. The port sits on the coast.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Otterese and Common.
Faction: Broaye
Demographics: Otterfolk 98% (414), Halfling < 1% (4), Human < 1% (2), Tiefling < 1% (1), Longfoot < 1% (1) (Total: 422)
Elevation 170 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Port Framlingden, an otterfolk village and port, 7 miles
- Mornmiren, an elven village, 11 miles
- Sail the sea north-west to Anchoton Docks
- Sail the sea south-west to Midwood Docks
- Sail the sea north-west to Soutpend Docks
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Halesoden Docks, a dock, 1¼ miles away
- Port Halesoden Junction East, a crossroads, 1¼ miles away
- Anchoton, a halfling village, 1¾ miles away
- Port Marcoville, a halfling village and port, 2 miles away
- Mineton Junction, a crossroads, 2¼ miles away
- Soutpend, a human hamlet, 2¼ miles away
- Midwood Junction North, a crossroads, 2½ miles away
- Stratdon Docks, a dock, 2½ miles away
- Midwood, a human village, 2½ miles away
- Mineton, a halfling hamlet, 2½ miles away
- Soutpend Junction, a crossroads, 2¾ miles away
- Stratdon Junction, a crossroads, 3 miles away
- Midwood Bridge, a dock, 3 miles away
- Midwood Junction South, a crossroads, 3 miles away
- Burnden Docks, a dock, 3 miles away
- Melbby Junction West, a crossroads, 3¼ miles away
- Melbby, a halfling village, 3¼ miles away
- Melbby Junction East, a crossroads, 3¼ miles away
- Stratdon, a human village, 3¼ miles away
- Milham Docks, a dock, 3¼ miles away
- Burnden, an otterfolk hamlet, 4½ miles away
- Shoecombe, a human hamlet, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Shoecombe Junction West, a crossroads, 4¾ miles away
- Port Framlingden Junction, a crossroads, 4¾ miles away
- Netherheath, a human village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Leareep - Male Otterfolk Adventurer, age 43
- Zealo - Male Otterfolk Adventurer, age 44
- Droolo - Male Otterfolk Farm Hand, age 45
- Kulukol - Male Otterfolk Farm Hand, age 28
- Shrelo - Male Otterfolk Farm Hand, age 25
- Wielee - Male Otterfolk Farm Hand, age 28
- Zey Rerupup - Female Otterfolk Farm Hand, age 35
- Prululo - Male Otterfolk Horse Trader, age 42
- Dulutu - Female Otterfolk Poacher, age 36
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 7 devotees.
- The Crab & Jug Tavern.
- The Honest Hawk Tavern.
- Adventurer's Guild Hall, with 2 people.
- Port Halesoden School.
- Port Halesoden Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Feaypup's Apothecary, with 13 people.
- Julurup's Bait Shop, with 12 people.
- Threkol's Butchers, with 14 people.
- Theay's Discount Carpenters and Canoes, with 16 people.
- Pere's Frogmongers, with 20 people.
- Wulun's Grocers and Sundries, with 16 people.
- Chuluna's Groomers, with 22 people.
- Fuluma's Jewellers, with 19 people.
- Preekol's Jewellers, with 18 people.
- Keteepup's Local Pastry Shop, with 19 people.
- Floon's Ropemakers, with 18 people.
- Shreatee's Shipwrights, with 19 people.
Other Traders
- Teatu's Buckle Makers, with 19 people.
- Pruluy's Aged Coopers, with 16 people.
- Thiena Kootupup's Advocates, with 13 people.
- Frulun's Masons, with 14 people.
- Seyela's Masons, with 8 people.
- Pleyerup's Discount Pursemakers, with 5 people.
Nobles
- Shreyep's Manor, with 17 people.
- Lien's Manor, with 14 people.
- Freama's Manor, with 18 people.
Residences & Agriculture
- Dairy, with 15 people.
- River Inlet, with 18 people.
- River Inlet, with 4 people.