Anchoton
A halfling village, Pop. 320
A cheery rural village. Halfling-holes are spread far and wide across the landscape, with a cosy square in the middle where the populous meet. The village lies near a river. It is known for it's saddlers and harness-makers.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Halfling and Common.
Faction: Broaye
Demographics: Halfling 78% (248), Longfoot 16% (51), Human 5% (17), Otterfolk < 1% (2), Elf < 1% (1), Tiefling < 1% (1) (Total: 320)
Elevation 380 feet.
Travel
- Follow the byway
south-west
The signpost reads: - Anchoton Docks, a dock, 1 miles
- Follow the byway
east
The signpost reads: - Follow the bridleway
west
The signpost reads: - Soutpend, a human hamlet, 2 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Soutpend Docks, a dock, 1¾ miles away
- Mineton Junction, a crossroads, 1¾ miles away
- Soutpend Junction, a crossroads, 1¾ miles away
- Port Halesoden, an otterfolk village and port, 1¾ miles away
- Midwood Docks, a dock, 2½ miles away
- Halesoden Docks, a dock, 2½ miles away
- Port Marcoville, a halfling village and port, 2¾ miles away
- Port Halesoden Junction West, a crossroads, 2¾ miles away
- Port Halesoden Junction East, a crossroads, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Porroworth, a longfoot hamlet, 3½ miles away
- Porroworth Junction, a crossroads, 3½ miles away
- Stratdon Docks, a dock, 3¾ miles away
- Port Grangehead, a human village and port, 3¾ miles away
- Midwood Junction North, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Gulasshire Junction, a crossroads, 4 miles away
- Gulasshire, a halfling village, 4 miles away
- Midwood, a human village, 4 miles away
- Midwood Bridge, a dock, 4¼ miles away
- Burnden Docks, a dock, 4¼ miles away
- Stratdon Junction, a crossroads, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Midwood Junction South, a crossroads, 4¾ miles away
- Milham Docks, a dock, 4¾ miles away
- Stratdon, a human village, 4¾ miles away
- Melbby Junction West, a crossroads, 5 miles away
- Melbby, a halfling village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Meliaold Boffbody-Bray of Mineton - Female Halfling Beggar, age 87
- Oboldfo Boffbody-Bray - Male Halfling Beggar, age 96
- Anne Robinson-Hite of Port Marcoville - Female Halfling Farm Hand, age 77
- Belinsca Bray-Baker - Female Halfling Farm Hand, age 54
- Menth Smallville-Telarius - Female Halfling Farm Hand, age 25
- Pimpela Crandall of Mineton - Female Halfling Farm Hand, age 64
- Elmoas Salganeg Shaudraha of Mornmiren - Male Elf Poacher, age 412
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 4 devotees.
- The Bat & Spyglass Tavern.
- Adventurer's Guild Hall, with 2 people.
- Bard College, with 3 people.
- Anchoton Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Regiina's Apothecary, with 12 people.
- Cornenca's Gourmet Bakers, with 9 people.
- Sarad's Barbers, with 14 people.
- Weaver's Beer-Sellers, with 7 people.
- Bray's Trustworthy Bowyer and Fletcher, with 14 people.
- Berilmas' Butchers, with 6 people.
- Smallville's Grocers and Sundries, with 13 people.
- Cotmasm's Jewellers, with 8 people.
- Howe-Crosby's Clean Old-Clothes, with 13 people.
- Mintoor's Local Pastry Shop, with 10 people.
- Bray's Discount Saddlers and Harness-Makers, with 3 people.
- Bray-Baker's Tailors, with 7 people.
- Austin's Wine-Sellers, with 2 people.
Other Traders
Carpenters
- Nodasdoc's Custom Crafted Carpenters, with 10 people.
Cobblers
- Smallville's Cobblers, with 17 people.
- Winifred's Cobblers, with 6 people.
- Cottarl's Cobblers, with 6 people.
Coopers
- Bray's Coopers, with 7 people.
Furriers
- Capellarius' Furriers, with 4 people.
- Gamel's Furriers, with 7 people.
Lawyer/advocates
- Saradnd Canady-Gardiffer's Lawyers, with 5 people.
Masons
- Goldsmith's Masons, with 12 people.
- Tolmard's Masons, with 4 people.
Textiles Dealer
- Alfrimallia's Fashionable Textiles Dealer, with 13 people.
Weavers
- Duennla's Comfortable Weavers, with 8 people.
Nobles
- Morgan's Manor, with 14 people.
- Howe's Manor, with 2 people.
Residences & Agriculture
- Barley Field, with 10 people.
- Dairy, with 10 people.
- Pipe-Leaf Field, with 10 people.
- Potato Field, with 6 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 9 people.
- Wheat Field, with 2 people.
- Wheat Field, with 13 people.