Stratdon
A human village, Pop. 300
This hamlet is arranged around a central well that provides fresh water for the whole community. The hamlet lies on a river. It is known for it's furriers.
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 95% (282), Tiefling 2% (6), Otterfolk 2% (5), Halfling < 1% (2), Longfoot < 1% (1), Elf < 1% (1) (Total: 297)
Elevation 660 feet.
Travel
- Sail the river
north-east
The signpost reads: - Follow the bridleway
west
The signpost reads: - Port Halesoden, an otterfolk village and port, 4 miles
- Port Framlingden, an otterfolk village and port, 6 miles
- Follow the bridleway
north-west
The signpost reads: - Stratdon Docks, a dock, 1¼ miles
- Follow the bridleway
south
The signpost reads: - Shoecombe, a human hamlet, 1¾ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Shoecombe Junction East, a crossroads, 1¾ miles away
- Melbby Junction East, a crossroads, 2 miles away
- Port Halesoden Junction East, a crossroads, 2 miles away
- Shoecombe Junction West, a crossroads, 2 miles away
- Halesoden Docks, a dock, 2¼ miles away
- Port Marcoville, a halfling village and port, 2¼ miles away
- Port Halesoden Junction West, a crossroads, 2¼ miles away
- Milham Junction West, a crossroads, 2¼ miles away
- Milham, a human village, 2½ miles away
- Melbby, a halfling village, 2½ miles away
- Milham Junction South, a crossroads, 2¾ miles away
- Melbby Junction West, a crossroads, 3¼ miles away
- Port Halesoden, an otterfolk village and port, 3¼ miles away
- Shoecombe Docks, a dock, 3¼ miles away
- Peden, an otterfolk village, 3½ miles away
- Midwood Junction South, a crossroads, 3¾ miles away
- Sawbter Docks, a dock, 3¾ miles away
- Mineton Junction, a crossroads, 3¾ miles away
- Midwood, a human village, 4 miles away
- Difoby, a halfling village, 4 miles away
- Mutrall's Victory, an orcish hamlet, 4 miles away
- Midwood Docks, a dock, 4 miles away
- Midwood Junction North, a crossroads, 4 miles away
- Milham Junction North, a crossroads, 4¼ miles away
- Anchoton Docks, a dock, 4¼ miles away
- Mineton, a halfling hamlet, 4½ miles away
- Difoby Docks, a dock, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Anchoton, a halfling village, 4¾ miles away
- Midwood Bridge, a dock, 4¾ miles away
- Port Framlingden Junction, a crossroads, 5 miles away
- Mornmiren, an elven village, 5 miles away
- Atelier Gimorn, a gnomish hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Gwenllian Barrow - Female Human Beggar, age 48
- Rosie Carver - Female Human Beggar, age 34
- Anco Morgan of Difoby - Male Halfling Farm Hand, age 92
- Bessie Carver of Milham - Female Human Farm Hand, age 49
- Bodouc Morgan - Male Human Farm Hand, age 57
- Bulambad Robinson-Hite of Port Marcoville - Male Halfling Farm Hand, age 80
- Eula Weedhill - Female Human Farm Hand, age 20
- Ralph Weedhill - Male Human Farm Hand, age 28
- Rulur of Port Halesoden - Male Otterfolk Farm Hand, age 45
- Smith Morgan - Male Human Farm Hand, age 28
- Thie Amarinel Kelerandth of Sev Audraow - Female Elf Farm Hand, age 219
- Adam Barrow - Male Human Medic, age 42
- Shadrach Carver - Male Human Paladin, age 59
- Edgar Morgan - Male Human Poacher, age 29
- Belbana Goldsmith of Port Marcoville - Female Human Scrap-Metal Collector, age 43
- Thriena Rhululipup of Port Halesoden - Female Otterfolk Troubadour, age 42
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 4 devotees.
- The Owlbear & Rat Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Weedhill's Tasty Bakers, with 6 people.
- Amos' Best Barbers, with 8 people.
- Goldsmith's Timeless Jewellers, with 5 people.
- Dill's Second Hand Old-Clothes, with 9 people.
- Morgan's Tailors, with 8 people.
Other Traders
- Downing's Elegant Cobblers, with 9 people.
- Mantinese's Custom Furriers, with 6 people.
- Hart's Furriers, with 8 people.
- Stephanus Weedhill's Lawyers, with 12 people.
Nobles
- Joiner's Manor, with 12 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Barley Field, with 4 people.
- Barley Field, with 6 people.
- Barley Field, with 6 people.
- Huntsman, with 6 people.
- Orchard, with 9 people.
- Orchard, with 7 people.
- Orchard, with 7 people.
- Orchard, with 8 people.
- Potato Field, with 6 people.
- Potato Field, with 9 people.
- Potato Field, with 5 people.
- Potato Field, with 9 people.
- Potato Field, with 8 people.
- Potato Field, with 4 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 4 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 8 people.
- Vineyard, with 9 people.
- Wheat Field, with 9 people.
- Wheat Field, with 6 people.
- Wheat Field, with 6 people.
- Wheat Field, with 7 people.